private static void DumpAssetsCore(SwfMovie swf, string path) { try { using (var writer = new StreamWriter(path)) { WriteAssets(writer, "Import Assets:", swf, swf.GetImportAssets()); WriteAssets(writer, "Export Assets:", swf, swf.GetExportAssets()); WriteAssets(writer, "Symbol Table:", swf, swf.GetSymbolAssets()); } } catch (Exception e) { Console.WriteLine("Unable to dump assets"); Console.WriteLine(e); } }