public override void LoadContent(GraphicsDeviceManager graphics, ContentManager Content) { base.LoadContent(graphics, Content); int exampleUpgradeTime = 10; //seconds u = new SpriteObjects.Upgrade(base.mWorld, mMapLoader.getPowerupSpawns, powerups, exampleUpgradeTime); u.LoadContent(Content, graphics); }
public override void LoadContent(GraphicsDeviceManager graphics, ContentManager Content) { base.LoadContent(graphics, Content); _hud.LoadContent(Content); cam.initCamera(graphics, base.mMapLoader.leftWallPosX, base.mMapLoader.rightWallPosX, base.mMapLoader.topWallPosY, base.mMapLoader.bottonWallPosY, base.mMapLoader.MapDimentions.X, base.mMapLoader.MapDimentions.Y); // load players mPlayer1.loadShip(Content, graphics); mAI2.loadShip(Content, graphics); initalisePlayer1Controles(); initaliseXBOXControlerControls(); int exampleUpgradeTime = 10; //seconds u = new SpriteObjects.Upgrade(base.mWorld, mMapLoader.getPowerupSpawns, powerups, exampleUpgradeTime); u.LoadContent(Content, graphics); }