Пример #1
0
 protected void StartDrag(SplineController.SelectMode dragMode)
 {
     this.m_state = ToolSpline.State.Dragging;
     this.m_dragStart = Editor.Viewport.NormalizedMousePos;
     this.m_dragMode = dragMode;
 }
Пример #2
0
 public void SelectFromScreenRect(RectangleF rect, float penWidth, SplineController.SelectMode selectMode)
 {
     Binding.FCE_SplineController_SelectFromScreenRect(this.m_controllerPtr, rect.X, rect.Y, rect.Right, rect.Bottom, penWidth, (int)selectMode);
 }
Пример #3
0
 protected void StartDrag(SplineController.SelectMode dragMode)
 {
     this.m_state     = ToolSpline.State.Dragging;
     this.m_dragStart = Editor.Viewport.NormalizedMousePos;
     this.m_dragMode  = dragMode;
 }