protected void StartDrag(SplineController.SelectMode dragMode) { this.m_state = ToolSpline.State.Dragging; this.m_dragStart = Editor.Viewport.NormalizedMousePos; this.m_dragMode = dragMode; }
public void SelectFromScreenRect(RectangleF rect, float penWidth, SplineController.SelectMode selectMode) { Binding.FCE_SplineController_SelectFromScreenRect(this.m_controllerPtr, rect.X, rect.Y, rect.Right, rect.Bottom, penWidth, (int)selectMode); }
protected void StartDrag(SplineController.SelectMode dragMode) { this.m_state = ToolSpline.State.Dragging; this.m_dragStart = Editor.Viewport.NormalizedMousePos; this.m_dragMode = dragMode; }