Пример #1
0
        public override void UpdateSpellcasting()
        {
            List <SpellcastingFeature> spellcasts = new List <SpellcastingFeature>(from f in Context.Player.GetFeatures() where f is SpellcastingFeature && ((SpellcastingFeature)f).SpellcastingID != "MULTICLASS" orderby Context.Player.GetClassLevel(((SpellcastingFeature)f).SpellcastingID) descending, ((SpellcastingFeature)f).DisplayName, ((SpellcastingFeature)f).SpellcastingID select f as SpellcastingFeature);
            //if (spellcasts.Count == 0) Spellcasting.ReplaceRange(new List<SpellbookViewModel>() { new SpellbookViewModel(this, null) });
            List <SpellbookViewModel> views    = new List <SpellbookViewModel>();
            List <SpellbookViewModel> oldviews = new List <SpellbookViewModel>(Spellcasting);

            foreach (SpellcastingFeature sf in spellcasts)
            {
                List <SpellChoiceFeature> spellfeatures = new List <SpellChoiceFeature>(from f in Context.Player.GetFeatures() where f is SpellChoiceFeature select f as SpellChoiceFeature);
                foreach (var f in spellfeatures)
                {
                    if (f.SpellcastingID == sf.SpellcastingID)
                    {
                        if (Spellcasting.FirstOrDefault(view => view is SpellChoiceViewModel scv && view.SpellcastingID == sf.SpellcastingID && scv.UniqueID == f.UniqueID) is SpellChoiceViewModel v)
                        {
                            v.Refresh(sf, f);
                            views.Add(v);
                        }
                        else
                        {
                            views.Add(new SpellChoiceViewModel(this, sf, f));
                        }
                    }
                }
                List <ModifiedSpell> bonusprepared = null;
                if (sf.Preparation != PreparationMode.LearnSpells)
                {
                    SpellbookViewModel v2 = Spellcasting.FirstOrDefault(view => view is SpellPrepareViewModel && view.SpellcastingID == sf.SpellcastingID);
                    if (v2 != null)
                    {
                        v2.Refresh(sf);
                        if (v2 is SpellPrepareViewModel spvm && spvm.Able > 0)
                        {
                            views.Add(spvm);
                        }
                    }
                    else
                    {
                        v2 = new SpellPrepareViewModel(this, sf);
                        if (v2 is SpellPrepareViewModel spvm && spvm.Able > 0)
                        {
                            views.Add(spvm);
                        }
                    }
                }
                else
                {
                    bonusprepared = Context.Player.GetSpellcasting(sf.SpellcastingID).GetPrepared(Context.Player, Context).ToList();
                    if (bonusprepared.Count > 0 && Spellcasting.FirstOrDefault(view => view is SpellChoiceViewModel scv && view.SpellcastingID == sf.SpellcastingID && scv.Choice == null) is SpellChoiceViewModel v)
                    {
                        v.Refresh(sf, null);
                        v.SetSpells(bonusprepared);
                        views.Add(v);
                    }
Пример #2
0
        public override void UpdateSpellcasting()
        {
            List <SpellcastingFeature> spellcasts = new List <SpellcastingFeature>(from f in Context.Player.GetFeatures() where f is SpellcastingFeature && ((SpellcastingFeature)f).SpellcastingID != "MULTICLASS" orderby Context.Player.GetClassLevel(((SpellcastingFeature)f).SpellcastingID) descending, ((SpellcastingFeature)f).DisplayName, ((SpellcastingFeature)f).SpellcastingID select f as SpellcastingFeature);
            //if (spellcasts.Count == 0) Spellcasting.ReplaceRange(new List<SpellbookViewModel>() { new SpellbookViewModel(this, null) });
            List <SpellbookViewModel> views    = new List <SpellbookViewModel>();
            List <SpellbookViewModel> oldviews = new List <SpellbookViewModel>(Spellcasting);

            foreach (SpellcastingFeature sf in spellcasts)
            {
                SpellbookViewModel v = Spellcasting.FirstOrDefault(view => view is SpellbookSpellsViewModel && view.SpellcastingID == sf.SpellcastingID);
                if (v != null)
                {
                    v.Refresh(sf);
                    views.Add(v);
                }
                else
                {
                    views.Add(new SpellbookSpellsViewModel(this, sf));
                }
                if (sf.Preparation != PreparationMode.LearnSpells)
                {
                    SpellbookViewModel v2 = Spellcasting.FirstOrDefault(view => view is SpellPrepareViewModel && view.SpellcastingID == sf.SpellcastingID);
                    if (v2 != null)
                    {
                        v2.Refresh(sf);
                        if (v2 is SpellPrepareViewModel spvm && spvm.Able > 0)
                        {
                            views.Add(spvm);
                        }
                    }
                    else
                    {
                        v2 = new SpellPrepareViewModel(this, sf);
                        if (v2 is SpellPrepareViewModel spvm && spvm.Able > 0)
                        {
                            views.Add(spvm);
                        }
                    }
                }
            }
            if (!views.SequenceEqual(Spellcasting))
            {
                Spellcasting.ReplaceRange(views);
                UpdatePages();
            }
            if (views.Count == 0)
            {
                UpdatePages();
            }
        }