public void AddPet_Should_Add_Pet_To_Shelter()
        {
            Pet newPet = new Pet();

            sut.AddPet(newPet);

            Assert.Single(sut.ShelterList);
        }
Пример #2
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        public void Pet_Is_Added()
        {
            var xxx   = new Shelter();
            var billy = new VirtualPet();

            xxx.AddPet(billy);
            Assert.NotEmpty(xxx.Pets);
        }
Пример #3
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        public void Pet_Is_Added()
        {
            var xxx   = new Shelter();
            var billy = new OrganicPet("Cat", "ROb", 5);

            xxx.AddPet(billy);
            Assert.NotEmpty(xxx.Pets);
        }
Пример #4
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        public void AddPet_Should_Increase_List_Count_by_1()
        {
            //Arrange
            testShelter.ListOfPets.Clear();
            Pet newPet = new Pet();

            //Act
            testShelter.AddPet(newPet);
            //Assert
            Assert.Single(testShelter.ListOfPets);
        }
Пример #5
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 public void AddPet_Should_Increase_ListofPets_by_1()
 {
     testShelter.AddPet(newPet);
     Assert.Single(testShelter.ListofPets);
 }