public static void TimeSync(Packet _packet)
    {
        int  id = _packet.ReadInt();
        long clientTimeStamp = _packet.ReadLong();
        int  clientLatency   = _packet.ReadInt();

        //save of the client
        Server.clients[id].Latency = clientLatency;
        ServerPacketSender.TimeSync(id, clientTimeStamp, DateTime.UtcNow.Ticks);
    }