Пример #1
0
        /// <summary>
        /// Gets adjacent nodes from settings and joins servers in ServerNodes.
        /// </summary>
        private void JoinNodes()
        {
            //Gets adjacents of all nodes
            var adjacentsOfServers = new SortedList <string, string>();

            foreach (var server in _settings.Servers)
            {
                adjacentsOfServers.Add(server.Name, server.Adjacents);
            }

            //Join adjacents of all nodes
            foreach (var serverName in adjacentsOfServers.Keys)
            {
                //Create adjacent list
                ServerNodes[serverName].Adjacents = new SortedList <string, NGRIDServerNode>();
                //Get adjacent names
                var adjacents = adjacentsOfServers[serverName].Split(',');
                //Add nodes as adjacent
                foreach (var adjacent in adjacents)
                {
                    var trimmedAdjacentName = adjacent.Trim();
                    if (string.IsNullOrEmpty(trimmedAdjacentName))
                    {
                        continue;
                    }

                    if (!ServerNodes.ContainsKey(trimmedAdjacentName))
                    {
                        throw new NGRIDException("Adjacent server (" + trimmedAdjacentName + ") of server (" + serverName + ") can not be found in servers list.");
                    }

                    ServerNodes[serverName].Adjacents.Add(trimmedAdjacentName, ServerNodes[trimmedAdjacentName]);
                }
            }
        }
Пример #2
0
 /// <summary>
 /// Sets ThisServerNode field according to _settings and ServerNodes
 /// </summary>
 private void SetCurrentServer()
 {
     if (ServerNodes.ContainsKey(_settings.ThisServerName))
     {
         ThisServerNode = ServerNodes[_settings.ThisServerName];
     }
     else
     {
         throw new NGRIDException("Current server is not defined in settings file.");
     }
 }
Пример #3
0
 /// <summary>
 /// Sets ThisServerNode field according to _settings and ServerNodes
 /// </summary>
 private void SetCurrentServer()
 {
     if (ServerNodes.ContainsKey(_settings.ThisServerName))
     {
         ThisServerNode = ServerNodes[_settings.ThisServerName];
     }
     //else
     //{
     //    throw new MDSException("Current server is not defined in settings file.");
     //}
 }