public static void DisplayDialog(ulong steamId, ServerDialogItem MessageItem) { var messageString = MyAPIGateway.Utilities.SerializeToXML(MessageItem); var data = Encoding.UTF8.GetBytes(messageString); SendDataMessage(steamId, DataMessageType.Dialog, data); }
public static void DisplayDialog(ulong steamId, string header, string subheader, string content, string buttonText = "OK") { ServerDialogItem MessageItem = new ServerDialogItem( ); MessageItem.title = header; MessageItem.header = subheader; MessageItem.content = content; MessageItem.buttonText = buttonText; string messageString = MyAPIGateway.Utilities.SerializeToXML(MessageItem); byte[] data = Encoding.Unicode.GetBytes(messageString); SendDataMessage(steamId, DataMessageType.Dialog, data); }
public static void DisplayDialog( ulong steamId, ServerDialogItem MessageItem) { string messageString = MyAPIGateway.Utilities.SerializeToXML( MessageItem ); byte[ ] data = Encoding.Unicode.GetBytes( messageString ); SendDataMessage( steamId, DataMessageType.Dialog, data ); }
public static void DisplayDialog( ulong steamId, string header, string subheader, string content, string buttonText = "OK" ) { ServerDialogItem MessageItem = new ServerDialogItem( ); MessageItem.title = header; MessageItem.header = subheader; MessageItem.content = content; MessageItem.buttonText = buttonText; string messageString = MyAPIGateway.Utilities.SerializeToXML( MessageItem ); byte[ ] data = Encoding.Unicode.GetBytes( messageString ); SendDataMessage( steamId, DataMessageType.Dialog, data ); }