Пример #1
0
        public static void DisplayDialog(ulong steamId, ServerDialogItem MessageItem)
        {
            var messageString = MyAPIGateway.Utilities.SerializeToXML(MessageItem);
            var data          = Encoding.UTF8.GetBytes(messageString);

            SendDataMessage(steamId, DataMessageType.Dialog, data);
        }
Пример #2
0
        public static void DisplayDialog(ulong steamId, string header, string subheader, string content, string buttonText = "OK")
        {
            ServerDialogItem MessageItem = new ServerDialogItem( );

            MessageItem.title      = header;
            MessageItem.header     = subheader;
            MessageItem.content    = content;
            MessageItem.buttonText = buttonText;

            string messageString = MyAPIGateway.Utilities.SerializeToXML(MessageItem);

            byte[] data = Encoding.Unicode.GetBytes(messageString);

            SendDataMessage(steamId, DataMessageType.Dialog, data);
        }
        public static void DisplayDialog( ulong steamId, ServerDialogItem MessageItem)
        {
            string messageString = MyAPIGateway.Utilities.SerializeToXML( MessageItem );
            byte[ ] data = Encoding.Unicode.GetBytes( messageString );

            SendDataMessage( steamId, DataMessageType.Dialog, data );
        }
		public static void DisplayDialog( ulong steamId, string header, string subheader, string content, string buttonText = "OK" )
		{
            ServerDialogItem MessageItem = new ServerDialogItem( );
                MessageItem.title = header;
                MessageItem.header = subheader;
                MessageItem.content = content;
                MessageItem.buttonText = buttonText;

            string messageString = MyAPIGateway.Utilities.SerializeToXML( MessageItem );
            byte[ ] data = Encoding.Unicode.GetBytes( messageString );

            SendDataMessage( steamId, DataMessageType.Dialog, data );
        }