Пример #1
0
 protected void OnDroppedFlag(Flag flag, FlagCarrier flagCarrier)
 {
     if (flag != null && flag.entity != null && flag.entity.isAttached && flag.entity.isOwner)
     {
         if (flag == flagTeam1)
         {
             if (flagCarrier != null && flagCarrier.Robot != null)
             {
                 string message = PlayerManager.Instance.PlayerFromGuid(flagCarrier.Robot.PlayerGuid).displayName + " has dropped " + gameState.team1Name + "'s flag.";
                 SendEventHandler.SendToastMessageEvent(message, 2, "FlagDropped");
             }
             else
             {
                 string message = GameState.Instance.state.Team1Name + "'s Flag has been Dropped";
                 SendEventHandler.SendToastMessageEvent(message, 2, "FlagDropped");
             }
         }
         else if (flag == flagTeam2)
         {
             if (flagCarrier != null && flagCarrier.Robot != null)
             {
                 string message = PlayerManager.Instance.PlayerFromGuid(flagCarrier.Robot.PlayerGuid).displayName + " has dropped " + gameState.team2Name + "'s flag.";
                 SendEventHandler.SendToastMessageEvent(message, 1, "FlagDropped");
             }
             else
             {
                 string message = GameState.Instance.state.Team2Name + "'s Flag has been Dropped";
                 SendEventHandler.SendToastMessageEvent(message, 1, "FlagDropped");
             }
         }
     }
 }
Пример #2
0
        protected void ReturnFlagHome(Flag flag, bool silent)
        {
            if (flag != null && flag.entity != null && flag.entity.isAttached && flag.entity.isOwner)
            {
                flag.isHome  = true;
                flag.carrier = null;

                if (flag.teamID == 1)
                {
                    flag.transform.position = flagSpawnPointTeam1.transform.position;
                    flag.transform.rotation = flagSpawnPointTeam1.transform.rotation;

                    if (silent == false)
                    {
                        string message = GameState.Instance.state.Team1Name + "'s Flag has been returned to the flag stand.";
                        SendEventHandler.SendToastMessageEvent(message, 1, "FlagReturn");
                    }
                }
                else if (flag.teamID == 2)
                {
                    flag.transform.position = flagSpawnPointTeam2.transform.position;
                    flag.transform.rotation = flagSpawnPointTeam2.transform.rotation;

                    if (silent == false)
                    {
                        string message = GameState.Instance.state.Team2Name + "'s Flag has been returned to the flag stand.";
                        SendEventHandler.SendToastMessageEvent(message, 2, "FlagReturn");
                    }
                }
            }
        }
        private static void SendKillMessage(DamageInfo damageInfo)
        {
            Player sourcePlayer      = PlayerManager.Instance.PlayerFromGuid(damageInfo.damageSource);
            Player destinationPlayer = PlayerManager.Instance.PlayerFromGuid(damageInfo.damageDestination);

            if (destinationPlayer != null)
            {
                string message = null;

                if (sourcePlayer == destinationPlayer)
                {
                    //Killed Self
                    message = sourcePlayer.displayName + " /wrist";
                }
                else if (sourcePlayer == null)
                {
                    //From Server
                    message = sourcePlayer.displayName + " died.";
                }
                else if (sourcePlayer != null)
                {
                    //From another Player
                    message = sourcePlayer.displayName + " killed " + destinationPlayer.displayName;
                }

                if (message != null)
                {
                    SendEventHandler.SendToastMessageEvent(message, 0, null);
                }
            }
        }
Пример #4
0
        protected virtual void SendCountdownMessage(int timeRemaining)
        {
            string message = timeRemaining + " Seconds until round begins.";

            if (timeRemaining <= 0)
            {
                message = "Round Has Begun";
            }

            SendEventHandler.SendToastMessageEvent(message, 0, null);
            //SendEventHandler.SendChatMessageEvent(System.Guid.Empty, "<color=#FF0066FF>" + message + "</color>", false, 0, null);
        }
Пример #5
0
        protected virtual void EndRound()
        {
            SendEventHandler.SendEndOfRoundEvent();
            SendEventHandler.SendToastMessageEvent("Round Has Ended", 0, null);
            //SendEventHandler.SendChatMessageEvent(System.Guid.Empty, "<color=#FF0066FF>" + "Round Has Ended" + "</color>", false, 0, null);

            Player        player;
            PlayerManager playerManager = PlayerManager.Instance;

            for (int i = 0; i < playerManager.Players.Count; i++)
            {
                player = playerManager.Players[i];

                if (player != null && player.entity != null && player.entity.isAttached && player.entity.isOwner)
                {
                    playerManager.DestroyPlayerControlledEntities(player);
                }
            }
        }
Пример #6
0
        private void OnDroppedFlag(Flag flag, FlagCarrier flagCarrier)
        {
            if (flag != null && flag.entity != null && flag.entity.isAttached && flag.entity.isOwner)
            {
                if (flag == this.flag)
                {
                    this.flagCarrier = null;
                    flagHeldTime     = 0;

                    if (flagCarrier != null && flagCarrier.Robot != null)
                    {
                        PlayerManager.Instance.SetPlayerTeam(flagCarrier.Robot.PlayerGuid, 2);

                        string message = PlayerManager.Instance.PlayerFromGuid(flagCarrier.Robot.PlayerGuid).displayName + " dropped the flag and is no longer the Rabbit.";
                        SendEventHandler.SendToastMessageEvent(message, 1, "FlagDropped");
                    }
                }
            }
        }
Пример #7
0
        private void ReturnFlagHome(Flag flag, bool silent)
        {
            if (flag != null && flag.entity != null && flag.entity.isAttached && flag.entity.isOwner)
            {
                flag.isHome             = true;
                flag.carrier            = null;
                flag.transform.position = flagSpawnPoint.transform.position;
                flag.transform.rotation = flagSpawnPoint.transform.rotation;

                flagCarrier  = null;
                flagHeldTime = 0;

                if (silent == false)
                {
                    string message = "The Flag has been returned to the flag stand.";
                    SendEventHandler.SendToastMessageEvent(message, 1, "FlagReturn");
                }
            }
        }
Пример #8
0
        private void FlagTaken(Flag flag, FlagCarrier flagCarrier)
        {
            if (flag != null && flag.entity != null && flag.entity.isAttached && flag.entity.isOwner)
            {
                flag.isHome  = false;
                flag.carrier = flagCarrier.Robot.entity;

                flagHeldTime     = 0;
                this.flagCarrier = flagCarrier;

                if (flagCarrier != null && flagCarrier.Robot != null)
                {
                    PlayerManager.Instance.SetPlayerTeam(flagCarrier.Robot.PlayerGuid, 1);

                    string message = PlayerManager.Instance.PlayerFromGuid(flagCarrier.Robot.PlayerGuid).displayName + " has taken the flag and is now the Rabbit.";
                    SendEventHandler.SendToastMessageEvent(message, 2, "FlagTaken");
                }

                flagCarrier.OnGrabFlag(flag);
            }
        }
Пример #9
0
        protected void CaptureFlag(Flag flag, FlagCarrier flagCarrier)
        {
            if (flag != null && flag.entity != null && flag.entity.isAttached && flag.entity.isOwner)
            {
                if (flagCarrier != null && flagCarrier.Robot != null)
                {
                    if (flag.teamID == 1)
                    {
                        GameState.Instance.team2Score++;
                        string message = PlayerManager.Instance.PlayerFromGuid(flagCarrier.Robot.PlayerGuid).displayName + " has captured " + gameState.team1Name + "'s flag.";
                        SendEventHandler.SendToastMessageEvent(message, 2, "FlagCapture");
                    }
                    else if (flag.teamID == 2)
                    {
                        GameState.Instance.team1Score++;
                        string message = PlayerManager.Instance.PlayerFromGuid(flagCarrier.Robot.PlayerGuid).displayName + " has captured " + gameState.team2Name + "'s flag.";
                        SendEventHandler.SendToastMessageEvent(message, 1, "FlagCapture");
                    }

                    flagCarrier.OnCaptureFlag(flag);
                }
            }
        }
Пример #10
0
        protected void FlagTaken(Flag flag, FlagCarrier flagCarrier)
        {
            if (flag != null && flag.entity != null && flag.entity.isAttached && flag.entity.isOwner)
            {
                flag.isHome  = false;
                flag.carrier = flagCarrier.Robot.entity;

                if (flagCarrier != null && flagCarrier.Robot != null)
                {
                    if (flag.teamID == 1)
                    {
                        string message = PlayerManager.Instance.PlayerFromGuid(flagCarrier.Robot.PlayerGuid).displayName + " has taken " + gameState.team1Name + "'s flag!";
                        SendEventHandler.SendToastMessageEvent(message, 2, "FlagTaken");
                    }
                    else if (flag.teamID == 2)
                    {
                        string message = PlayerManager.Instance.PlayerFromGuid(flagCarrier.Robot.PlayerGuid).displayName + " has taken " + gameState.team2Name + "'s flag!";
                        SendEventHandler.SendToastMessageEvent(message, 1, "FlagTaken");
                    }
                }

                flagCarrier.OnGrabFlag(flag);
            }
        }