Пример #1
0
 private static void PaladinNonCollect(IDictionary <string, Power> cards)
 {
     // ---------------------------------- ENCHANTMENT - PALADIN
     // [BRM_018e] Unchained! (*) - COST:0
     // - Set: brm,
     // --------------------------------------------------------
     // Text: Your next Dragon costs (2) less.
     // --------------------------------------------------------
     cards.Add("BRM_018e", new Power {
         Aura = new Aura(AuraType.HAND, Effects.ReduceCost(2))
         {
             Condition     = SelfCondition.IsRace(Race.DRAGON),
             RemoveTrigger = (TriggerType.PLAY_MINION, SelfCondition.IsRace(Race.DRAGON))
         }
     });
Пример #2
0
 private static void Warlock(IDictionary <string, Power> cards)
 {
     // --------------------------------------- MINION - WARLOCK
     // [FP1_022] Voidcaller - COST:4 [ATK:3/HP:4]
     // - Race: demon, Set: naxx, Rarity: common
     // --------------------------------------------------------
     // Text: <b>Deathrattle:</b> Put a random Demon from your hand into the battlefield.
     // --------------------------------------------------------
     // GameTag:
     // - DEATHRATTLE = 1
     // --------------------------------------------------------
     cards.Add("FP1_022", new Power {
         DeathrattleTask = ComplexTask.Create(
             new IncludeTask(EntityType.HAND),
             new FilterStackTask(SelfCondition.IsRace(Race.DEMON)),
             new RandomTask(1, EntityType.STACK),
             new SummonTask())
     });
 }