/// <summary> /// Initializes a new instance of the <see cref="Scrabble.Lexicon.PlayDesk"/> class. /// Layout is classic Scrabble desk 15*15 + classic bonuses. /// </summary>/ public PlayDesk(Game.Game g) { this.game = g; this.desk = new char[15, 15]; this.wordBonus = new byte[15, 15]; this.charBonus = new byte[15, 15]; for (int j = 0; j < desk.GetLength(1); j++) { for (int i = 0; i < desk.GetLength(1); i++) { desk[i, j] = '_'; wordBonus[i, j] = 1; charBonus[i, j] = 1; } } byte[,] tripleW = { { 0, 0 }, { 7, 0 }, { 14, 0 }, { 0, 7 }, { 7, 14 }, { 0, 14 }, { 14, 0 }, { 14, 7 }, { 14, 14 } }; byte[,] doubleW = { { 1, 1 }, { 2, 2 }, { 3, 3 }, { 4, 4 }, { 7, 7 }, { 13, 1 }, { 12, 2 }, { 11, 3 }, { 10, 4 }, { 4, 10 }, { 3, 11 }, { 2, 12 }, { 1, 13 }, { 10, 10 }, { 11, 11 }, { 12, 12 }, { 13, 13 } }; byte[,] tripleCh = { { 5, 1 }, { 9, 1 }, { 5, 5 }, { 9, 5 }, { 1, 5 }, { 13, 5 }, { 5, 9 }, { 9, 9 }, { 5, 13 }, { 9, 13 }, { 1, 9 }, { 13, 9 } }; byte[,] doubleCh = { { 3, 0 }, { 11, 0 }, { 6, 6 }, { 8, 6 }, { 6, 8 }, { 8, 8 }, { 3, 14 }, { 11, 14 }, { 2, 6 }, { 3, 7 }, { 2, 8 }, { 6, 2 }, { 7, 3 }, { 8, 2 }, { 11, 7 }, { 12, 6 }, { 12, 8 }, { 6, 12 }, { 7, 11 }, { 8, 12 } }; LoadFromMemory(wordBonus, tripleW, 3); LoadFromMemory(wordBonus, doubleW, 2); LoadFromMemory(charBonus, tripleCh, 3); LoadFromMemory(charBonus, doubleCh, 2); }
/// <summary> /// Initializes a new instance of the <see cref="Scrabble.GUI.Rack"/> class. /// </summary> /// <param name='g'> /// G. /// </param> public Rack(Scrabble.Game.Game g) : base("Zásobník") { this.HeightRequest = 60; this.WidthRequest = 350; this.labels = new Gtk.Label[Scrabble.Game.InitialConfig.sizeOfRack]; this.labelsHover = new Gtk.Table(1, (uint)Game.InitialConfig.sizeOfRack, true); for (uint i = 0; i < Game.InitialConfig.sizeOfRack; i++) { this.labels[i] = new Label(); this.labelsHover.Attach(labels[i], i, i + 1, 0, 1); } this.labelsHover.ColumnSpacing = 6; this.labelsHover.BorderWidth = 3; this.BorderWidth = 5; this.Add(this.labelsHover); }
/// <summary> /// Initializes a new instance of the <see cref="Scrabble.GUI.Control"/> class. /// </summary> /// <param name='g'> /// G. /// </param> public Control(Scrabble.Game.Game g) : base("Tah") { this.HeightRequest = 60; this.WidthRequest = 350; this.game = g; this.BorderWidth = 5; reload = new Gtk.Button("Reload"); reload.Clicked += ReloadRack; pass = new Gtk.Button("Vzdát se tahu"); pass.Clicked += delegate { this.game.changePlayer(); }; mainVbox = new Gtk.VBox(); mainVbox.PackStart(reload); mainVbox.PackEnd(pass); this.Add(mainVbox); }
/// <summary> /// Initializes a new instance of the <see cref="Scrabble.Lexicon.PlayDesk"/> class. /// Layout is classic Scrabble desk 15*15 + classic bonuses. /// </summary>/ public PlayDesk(Game.Game g) { this.game = g; this.desk = new char[15,15]; this.wordBonus = new byte[15,15]; this.charBonus = new byte[15,15]; for(int j=0; j<desk.GetLength(1); j++) for(int i=0; i<desk.GetLength(1); i++) { desk[i,j] = '_'; wordBonus[i,j] = 1; charBonus[i,j] = 1; } byte[,] tripleW = {{0,0},{7,0},{14,0},{0,7},{7,14},{0,14},{14,0},{14,7},{14,14}}; byte[,] doubleW = {{1,1},{2,2},{3,3},{4,4},{7,7},{13,1},{12,2},{11,3},{10,4},{4,10},{3,11},{2,12},{1,13},{10,10},{11,11},{12,12},{13,13} }; byte[,] tripleCh = {{5,1},{9,1},{5,5},{9,5},{1,5},{13,5},{5,9},{9,9},{5,13},{9,13},{1,9},{13,9} }; byte[,] doubleCh = {{3,0},{11,0},{6,6},{8,6},{6,8},{8,8},{3,14},{11,14},{2,6},{3,7},{2,8},{6,2},{7,3},{8,2},{11,7},{12,6},{12,8},{6,12},{7,11},{8,12} }; LoadFromMemory(wordBonus,tripleW,3); LoadFromMemory(wordBonus,doubleW,2); LoadFromMemory(charBonus,tripleCh,3); LoadFromMemory(charBonus,doubleCh,2); }
public scrabbleClient(Scrabble.Game.Game g) { this.game = g; this.listener = new TcpListener(IPAddress.Any, Scrabble.Game.InitialConfig.port); }
public scrabbleServer(Scrabble.Game.Game g) { this.game = g; }
/// <summary> /// Initializes a new instance of the <see cref="Scrabble.GUI.ScrabbleWindow"/> class. /// </summary> /// <param name='isClient'> /// Is client. /// </param> /// <exception cref='System.NullReferenceException'> /// Is thrown when there is an attempt to dereference a null object reference. /// </exception> public ScrabbleWindow(bool isClient = false) : base(Gtk.WindowType.Toplevel) { #region Basic window properties // Basic window properties this.Title = "Scrabble - Hrací deska" + (isClient ? " (klient)" : ""); this.Name = "MainWindow"; this.DoubleBuffered = true; this.SetPosition(WindowPosition.Center); this.Icon = Scrabble.Game.InitialConfig.icon; this.DeleteEvent += new global::Gtk.DeleteEventHandler(this.OnDeleteEvent); this.DefaultWidth = 550; this.DefaultHeight = 700; #endregion this.client = isClient; if (Scrabble.Game.InitialConfig.game == null) { throw new System.NullReferenceException("During Scrabble main widow initialization is Scrabble.Game.InitialConfig.game == null"); } this.game = Scrabble.Game.InitialConfig.game; // General GUI classes this.menu = new MenuHover(this); this.desk = new Desk(this.game); this.rack = new Rack(this.game); this.control = new Control(this.game); this.info = new Info(this.game); this.bottomVbox = new VBox(true, 4); this.bottomVbox.PackStart(rack); this.bottomVbox.PackEnd(control); this.bottomVbox.ShowAll(); this.vertical = new HPaned(); this.vertical.HeightRequest = 100; // Use only CLIENT clientNotice = new Label(); clientNotice.Markup = "<b>Čekám</b> na aktualizaci dat o hře."; clientNotice.TooltipText = "Na portu " + Scrabble.Game.InitialConfig.port.ToString(); // STATUSBAR statusbar = new Statusbar(); statusbar.HeightRequest = 20; statusbar.Homogeneous = true; StatusLabelLast = new Label("Poslední tah:"); StatusLabelBest = new Label("Nejlepší tah:"); OnTurnLabel = new Label("Na tahu:"); statusbar.PackStart(OnTurnLabel, false, false, 0); statusbar.Add(StatusLabelLast); statusbar.PackEnd(StatusLabelBest, false, false, 0); // Vertical divide at bottom this.vertical = new HPaned(); this.vertical.HeightRequest = 100; this.vertical.Add1(bottomVbox); this.vertical.Add2(info); this.mainVbox = new VBox(false, 5); if (isClient) { this.mainVbox.PackStart(clientNotice, false, false, 5); } else { this.mainVbox.PackStart(menu.menuBar, false, false, 0); } this.mainVbox.Add(desk); this.mainVbox.Add(vertical); this.mainVbox.PackEnd(statusbar, false, false, 0); this.Add(mainVbox); this.changePlayer(game.GetActualPlayer()); if (isClient) { DisableButtons(); } }
public static void Init( Scrabble.Game.Game g ) { game = g; }
/// <summary> /// Sets the game. /// </summary> /// <param name='g'> /// G. /// </param> public void setGame(Scrabble.Game.Game g) { this.game = g; }
/// <summary> /// Sets the game. /// </summary> /// <param name='g'> /// G. /// </param> public void setGame( Scrabble.Game.Game g ) { this.game = g; }
public static void Init(Scrabble.Game.Game g) { game = g; }