Пример #1
0
		public static void Vector3(vector3d vec)
		{
			vertices.Add(vec);
			if(colors.Count > 0)colors.Add(colors[colors.Count -1]);
			else colors.Add(new vector4d(1,1,1,1));
			normals.Add(vector3d.Zero);
			texcoords.Add(new vector3d(vec.X,vec.Y, 0));
		}
Пример #2
0
		public static void Color3(vector3d col)
		{
			colors[colors.Count - 1] = col.Xyz1;
		}
Пример #3
0
		public static void Normal3(vector3d norm)
		{
			normals[normals.Count - 1] = norm;	
		}