Пример #1
0
 void Current_S3DPropertiesValid(object sender, S3DPropertiesEventArgs <Plugins.Primitives.S3D.S3DProperties> e)
 {
     //This playlist item is supported for Anaglyph.  Nothing to do here, but some
     //consuming apps may want to add handling here.
 }
		void Current_S3DPropertiesValid(object sender, S3DPropertiesEventArgs<Plugins.Primitives.S3D.S3DProperties> e)
		{
			//This playlist item is supported for Anaglyph.  Nothing to do here, but some
			//consuming apps may want to add handling here.
		}
Пример #3
0
 void Current_S3DPropertiesInvalid(object sender, S3DPropertiesEventArgs <Plugins.Primitives.S3D.S3DProperties> e)
 {
     //This playlist item is not supported for Anaglyph.  Nothing to do in this case,
     //but some consuming apps may wish to add error handling here.
 }
		void Current_S3DPropertiesInvalid(object sender, S3DPropertiesEventArgs<Plugins.Primitives.S3D.S3DProperties> e)
		{
			//This playlist item is not supported for Anaglyph.  Nothing to do in this case,
			//but some consuming apps may wish to add error handling here.
		}