//修改物品 public int UpdUser(Recycles recycles) { return(GetBll <Recycles> .createDal().Upd(recycles)); }
//添加物品 public int AddRec(Recycles recycles) { return(GetBll <Recycles> .createDal().Add(recycles)); }
//修改物品 public int UpdUser(Recycles recycles) { return(GetBll <Recycles> .createDal().Upd(recycles)); }
//添加物品 public int AddRec(Recycles recycles) { return(GetBll <Recycles> .createDal().Add(recycles)); }