Пример #1
0
 void Awake()
 {
     startSpeedPercentage = scrollManager.GetSpeedPercentage();
     bounds.center        = transform.position;
     poolManager          = FindObjectOfType <PoolManager>();
     prefabPool           = poolManager.AddPool(objectToEmit);
 }
Пример #2
0
 void Start()
 {
     spawnCooldown.ChangeDuration(frequency);
     poolManager = FindObjectOfType <PoolManager>();
     prefabPool  = poolManager.AddPool(prefab);
 }
Пример #3
0
 void Start()
 {
     poolManager = FindObjectOfType <PoolManager>();
     prefabPool  = poolManager.AddPool(prefab);
 }