} ///@property(readwrite,assign) PondType type; public void AddToScene(PondInfo info) { position = info.position; radius = info.radius - 7; radiusSqr = radius * radius; type = info.type; timeSinceSplat = 0.0f; }
} ///@property(readwrite,assign) float radius; public void SetType(PondType inThing) { type = inThing; } ///@property(readwrite,assign) PondType type;