private void OnTriggerEnter2D(Collider2D other) { if (other.gameObject.CompareTag("Enemy")) { _waveController.EnemiesRemaining--; if (!playerUpgrades.BlockAttack()) { if (other.gameObject.name.Contains("Boss")) { Years -= _yearsPerBossHit; } else { Years -= _yearsPerHit; } } Destroy(other.gameObject); } else if (other.gameObject.CompareTag("Heart")) { Years += _yearsPerHeart; Destroy(other.gameObject); } else if (other.gameObject.CompareTag("BossHeart")) { Years += _yearsPerBossHeart; Destroy(other.gameObject); } }