void Mate() { GameObject psmObj = GameObject.Find("Universe/PlayerSettingsManager"); if (psmObj != null) { playerSettingsManager = psmObj.GetComponent <PlayerSettingsManager>(); } }
static void BuildAndroid() { string targetPath = "/tmp/build/uBot.apk"; PlayerSettings.Android.keystorePass = "******"; PlayerSettings.Android.keyaliasPass = "******"; PlayerSettingsManager.AssignPlayerSettingsForAndroid(); //PlayerSettingsManager.Ass BuildPipeline.BuildPlayer(scenes, targetPath, BuildTarget.Android, BuildOptions.None); }
// Use this for initialization void Awake() { if (_instance != null && _instance != this) { Destroy(this.gameObject); } else { _instance = this; } _rand = new Random(); DontDestroyOnLoad(gameObject); LoadPlayerSettings(); }
private void Awake() { if (INSTANCE == null) { INSTANCE = this; for (int i = 0; i < playersContainers.Length; i++) { playersContainers[i].SetPlayerId(i); } } else { Destroy(this); } }