protected override void OnPlayerBetSmallBlind(PlayerBetSmallBlindEvent e, GameState state) { if (e.Player.Name == Name) { spentThisPlay += e.SmallBlind; } }
private void OnPlayerBetSmallBlind(PlayerBetSmallBlindEvent e) { logger.Debug("{0} bet small blind ${1}", e.Player, e.SmallBlind); Pot += e.SmallBlind; }
protected virtual void OnPlayerBetSmallBlind(PlayerBetSmallBlindEvent e, GameState state) { }