public void Awake() { Player = FindObjectOfType <PlayerAi> (); transform.position = Camera.main.ScreenToWorldPoint(new Vector3((Screen.width / 20), Screen.height - (Screen.height / 24), 1)); isPaused = false; GrayPane.gameObject.GetComponent <SpriteRenderer>().sprite = (Sprite)Resources.Load("BLANKButton 1", typeof(Sprite)) as Sprite; }
public void Start() { Player = FindObjectOfType <PlayerAi> (); if (PlayerPrefs.GetInt("displayThankYou") == 1) { ThanksNinja.GetComponent <SpriteRenderer>().enabled = true; int scenarioNumber = random.Next(1, 8); if (scenarioNumber == 7) { ThanksNinja2A.GetComponent <SpriteRenderer>().enabled = false; ThanksNinja2B.GetComponent <SpriteRenderer>().enabled = true; } else { ThanksNinja2A.GetComponent <SpriteRenderer>().enabled = true; ThanksNinja2B.GetComponent <SpriteRenderer>().enabled = false; } } else { ThanksNinja.GetComponent <SpriteRenderer>().enabled = false; ThanksNinja2A.GetComponent <SpriteRenderer>().enabled = false; ThanksNinja2B.GetComponent <SpriteRenderer>().enabled = false; } // Vector3 initialCoordinates = new Vector3(GUITextObject.transform.position.x, GUITextObject.transform.position.y, GUITextObject.transform.position.z); // GUITextObject.transform.position = Camera.main.ScreenToWorldPoint( new Vector3((Screen.width/2), transform.position.y, 1)); // GUITextObject.transform.position = new Vector3(GUITextObject.transform.position.x, initialCoordinates.y, initialCoordinates.z); }
/// <summary> /// Load all components required for this script and validate the parameters. /// </summary> protected void Awake() { if (gameManager == null) { Debug.LogError("Cannot end game without a game manager linked to all planets."); } deathTrigger = GetComponent<DeathTrigger>(); deathTrigger.Death += OnDeath; ai = playerInput.GetComponent<PlayerAi>(); }
public void Start() { Player = FindObjectOfType <PlayerAi> (); if ((PlayerPrefs.GetInt("score") >= 20) && (PlayerPrefs.GetInt("isFirstDeath") == 0) && (PlayerPrefs.GetInt("hasSeenRateMenu") != 1)) { UnderPlayerText.gameObject.GetComponent <SpriteRenderer>().sprite = (Sprite)Resources.Load("LowerGrassDeathMenu3", typeof(Sprite)) as Sprite; PlayerPrefs.SetInt("hasSeenRateMenu", 1); } else if (PlayerPrefs.GetInt("isFirstDeath") == 0) { UnderPlayerText.gameObject.GetComponent <SpriteRenderer>().sprite = (Sprite)Resources.Load("LowerGrassDeathMenu5", typeof(Sprite)) as Sprite; } if ((PlayerPrefs.GetInt("score") > PlayerPrefs.GetInt("previousHighScore4")) && (PlayerPrefs.GetInt("previousHighScore4") > 0) && (Application.loadedLevel == 2)) { AudioSource.PlayClipAtPoint(NewHighScoreSound, transform.position); } }
public PlayerBattler() { ai = new PlayerAi(); }