private bool DoGenerateVillager() { Models.Villager.Base myVillager = ChooseVillager(); var villagerGenerate = new PersonGenerate(myVillager); var isSuccessGenerateVillager = villagerGenerate.Generate(_resources); RecordGenerateVillager(myVillager, isSuccessGenerateVillager); var isAttack = GetIsAttack(isSuccessGenerateVillager); return(isAttack); }
private bool DoGenerateSoldier() { Models.Solider.Base person = ChooseSolider(); if (person == null) { return(false); } else { var soliderGnerate = new PersonGenerate(person); var isSuccessGenerateVillager = soliderGnerate.Generate(_resources); RecordGenerateSolider(person, isSuccessGenerateVillager); var isAttack = GetIsAttack(isSuccessGenerateVillager); return(isAttack); } }