public void ExploreFromOutsideTheUpperBoundsOfYAndGetAnOutOfRangeException() { var world = WorldBuilder.CreateStandardEmptyWorld(); var explorer = new PathfinderEngine(world.Width, world.Height, new BooleanMapCostCalculator(world), new EmptyHeuristicCalculator()); explorer.ExploreFrom(new Coordinate(0, world.Height)); }
private void PerformExplore(PathfinderEngine pathfinder, Coordinate from) { _mapHost.ClearMap(); _pathfinder = pathfinder; _pathfinder.ExploreFrom(from); RefreshWorkQueue(); }
private void SetupWorld(int width, int height) { _world = WorldBuilder.CreateEmptyWorld(width, height); _costCalc = new BooleanMapCostCalculator(_world); _heuristicCalc = new TargetedHeuristic(new Coordinate(0, 0)); _explorer = new PathfinderEngine(_world.Width, _world.Height, _costCalc, _heuristicCalc); }
private void ExploreFrom(Coordinate from) { // Set Pins _mapHost.ShowBluePin(from); // Setup var costCalculator = new BooleanMapCostCalculator(_world) { BlockPartialDiagonals = BlockPartialDiagonals, HorizontalAndVerticalMovementCost = EdgeMovementCost, DiagonalMovementCost = DiagonalMovementCost }; var heuristic = new EmptyHeuristicCalculator(); var pathfinder = new PathfinderEngine(_world.Width, _world.Height, costCalculator, heuristic, _movementMode); PerformExplore(pathfinder, from); }
public void Execute(object parameter) { // Set Pins _mapHost.ShowBluePin(_from); _mapHost.ShowGreenPin(_to); // Setup var costCalculator = new BooleanMapCostCalculator(_world) { BlockPartialDiagonals = _blockPartialDiagonals }; var heuristic = new TargetedHeuristic(_to); var pathfinder = new PathfinderEngine(_world.Width, _world.Height, costCalculator, heuristic, _moveMode); _mapHost.ClearMap(); pathfinder.ExploreFrom(_from); // TODO: Load Pathfinder into host // TODO: Reset WorkQueue }