/// <summary> /// Renders Collection Modifiers /// </summary> protected override void RenderModifiers(Int32 id) { // Index index++; // Add Biomes Button(Localization.LOC_KITTOPIATECH_LANDCLASSWINDOW_ADD, () => { Object landClass_ = null; if (Collection is IEnumerable <PQSMod_VertexPlanet.LandClass> ) { landClass_ = new PQSMod_VertexPlanet.LandClass("LandClass", 0, 0, new Color(), new Color(), 0); (landClass_ as PQSMod_VertexPlanet.LandClass).colorNoiseMap = new PQSMod_VertexPlanet.SimplexWrapper(0, 0, 0, 0); } if (Collection is IEnumerable <PQSMod_HeightColorMap.LandClass> ) { landClass_ = new PQSMod_HeightColorMap.LandClass("LandClass", 0, 0, new Color(), new Color(), 0); } if (Collection is IEnumerable <PQSMod_HeightColorMap2.LandClass> ) { landClass_ = new PQSMod_HeightColorMap2.LandClass("LandClass", 0, 0, new Color(), new Color(), 0); } if (Collection is IEnumerable <PQSMod_HeightColorMapNoise.LandClass> ) { landClass_ = new PQSMod_HeightColorMapNoise.LandClass("LandClass", 0, 0, new Color(), new Color(), 0); } if (Collection is IEnumerable <PQSLandControl.LandClass> ) { PQSLandControl.LandClass landClass = new PQSLandControl.LandClass(); PQSLandControl.LerpRange range; // Initialize default parameters landClass.altDelta = 1; landClass.color = new Color(0, 0, 0, 0); landClass.coverageFrequency = 1; landClass.coverageOctaves = 1; landClass.coveragePersistance = 1; landClass.coverageSeed = 1; landClass.landClassName = "Base"; landClass.latDelta = 1; landClass.lonDelta = 1; landClass.noiseColor = new Color(0, 0, 0, 0); landClass.noiseFrequency = 1; landClass.noiseOctaves = 1; landClass.noisePersistance = 1; landClass.noiseSeed = 1; range = new PQSLandControl.LerpRange(); range.endEnd = 1; range.endStart = 1; range.startEnd = 0; range.startStart = 0; landClass.altitudeRange = range; range = new PQSLandControl.LerpRange(); range.endEnd = 1; range.endStart = 1; range.startEnd = 0; range.startStart = 0; landClass.latitudeRange = range; range = new PQSLandControl.LerpRange(); range.endEnd = 1; range.endStart = 1; range.startEnd = 0; range.startStart = 0; landClass.latitudeDoubleRange = range; range = new PQSLandControl.LerpRange(); range.endEnd = 2; range.endStart = 2; range.startEnd = -1; range.startStart = -1; landClass.longitudeRange = range; landClass_ = landClass; } List <Object> collection = Collection.ToList(); collection.Add(landClass_); Collection = collection; Callback(Collection); }); }
// Runtime constructor public LandClassLoader(PQSMod_VertexPlanet.LandClass land) { landClass = land; colorNoiseMap = new SimplexWrapper(landClass.colorNoiseMap); }
void LandClassWindowFunc( int windowID ) { int yoffset = 30; scrollposition3 = GUI.BeginScrollView( new Rect( 0, 30, 300, 250 ), scrollposition3,new Rect( 0,0,400,10000)); if( landmodder_mode == 0 ) //PQSLandControl { if( landmodder_state == 0 ) { foreach( PQSLandControl.LandClass lc_Mod in LandclassestoMod) { if(GUI.Button( new Rect( 20, yoffset, 200, 20 ), ""+lc_Mod.landClassName )) { landclasstoMod = lc_Mod; landmodder_state = 1; } yoffset += 30; } } if( landmodder_state == 1 ) { foreach( FieldInfo key in landclasstoMod.GetType().GetFields() ) { try{ System.Object obj = (System.Object)landclasstoMod; if( key.GetValue(obj).GetType() == typeof( string )) { GUI.Label( new Rect( 20 , yoffset, 200, 20), ""+key.Name ); key.SetValue( obj, GUI.TextField( new Rect( 200 , yoffset, 200, 20), ""+key.GetValue(obj) ) ); yoffset += 30; } else if( key.GetValue(obj).GetType() == typeof( bool )) { GUI.Label( new Rect( 20 , yoffset, 200, 20), ""+key.Name ); key.SetValue( obj, GUI.Toggle( new Rect( 200 , yoffset, 200, 20 ), (bool)key.GetValue(obj), "Bool" )); yoffset += 30; } else if( key.GetValue(obj).GetType() == typeof( int )) { GUI.Label( new Rect( 20 , yoffset, 200, 20), ""+key.Name ); key.SetValue( obj, (int)StrToFloat( GUI.TextField( new Rect( 200 , yoffset, 200, 20), ""+key.GetValue(obj) ) )); yoffset += 30; } else if( key.GetValue(obj).GetType() == typeof( float )) { GUI.Label( new Rect( 20 , yoffset, 200, 20), ""+key.Name ); key.SetValue( obj, StrToFloat( GUI.TextField( new Rect( 200 , yoffset, 200, 20), ""+key.GetValue(obj) ) )); yoffset += 30; } else if( key.GetValue(obj).GetType() == typeof( double )) { GUI.Label( new Rect( 20 , yoffset, 200, 20), ""+key.Name ); key.SetValue( obj, (double)StrToFloat( GUI.TextField( new Rect( 200 , yoffset, 200, 20), ""+key.GetValue(obj) ) )); yoffset += 30; } else if( key.GetValue(obj).GetType() == typeof( Color )) { GUI.Label( new Rect( 20 , yoffset, 100, 20), ""+key.Name ); if( GUI.Button( new Rect( 150 , yoffset, 50, 20), "Edit" ) ) { Color getColour; getColour = (Color)key.GetValue(obj); rVal = getColour.r; gVal = getColour.g; bVal = getColour.b; aVal = getColour.a; objToEdit = obj; KeyToEdit = key; isshowingColourEditor = true; } //key.SetValue( obj, (double)StrToFloat( GUI.TextField( new Rect( 200 , yoffset, 200, 20), ""+key.GetValue(obj) ) )); yoffset += 30; } }catch{} } yoffset += 30; } } else { if( landmodder_state == 0 ) { foreach( PQSMod_VertexPlanet.LandClass lc_Mod in VertexLandclassestoMod) { if(GUI.Button( new Rect( 20, yoffset, 200, 20 ), ""+lc_Mod.name )) { VertexLandclasstoMod = lc_Mod; landmodder_state = 1; } yoffset += 30; } } if( landmodder_state == 1 ) { foreach( FieldInfo key in VertexLandclasstoMod.GetType().GetFields() ) { try{ System.Object obj = (System.Object)VertexLandclasstoMod; if( key.GetValue(obj).GetType() == typeof( string )) { GUI.Label( new Rect( 20 , yoffset, 200, 20), ""+key.Name ); key.SetValue( obj, GUI.TextField( new Rect( 200 , yoffset, 200, 20), ""+key.GetValue(obj) ) ); yoffset += 30; } else if( key.GetValue(obj).GetType() == typeof( bool )) { GUI.Label( new Rect( 20 , yoffset, 200, 20), ""+key.Name ); key.SetValue( obj, GUI.Toggle( new Rect( 200 , yoffset, 200, 20 ), (bool)key.GetValue(obj), "Bool" )); yoffset += 30; } else if( key.GetValue(obj).GetType() == typeof( int )) { GUI.Label( new Rect( 20 , yoffset, 200, 20), ""+key.Name ); key.SetValue( obj, (int)StrToFloat( GUI.TextField( new Rect( 200 , yoffset, 200, 20), ""+key.GetValue(obj) ) )); yoffset += 30; } else if( key.GetValue(obj).GetType() == typeof( float )) { GUI.Label( new Rect( 20 , yoffset, 200, 20), ""+key.Name ); key.SetValue( obj, StrToFloat( GUI.TextField( new Rect( 200 , yoffset, 200, 20), ""+key.GetValue(obj) ) )); yoffset += 30; } else if( key.GetValue(obj).GetType() == typeof( double )) { GUI.Label( new Rect( 20 , yoffset, 200, 20), ""+key.Name ); key.SetValue( obj, (double)StrToFloat( GUI.TextField( new Rect( 200 , yoffset, 200, 20), ""+key.GetValue(obj) ) )); yoffset += 30; } else if( key.GetValue(obj).GetType() == typeof( Color )) { GUI.Label( new Rect( 20 , yoffset, 100, 20), ""+key.Name ); if( GUI.Button( new Rect( 150 , yoffset, 50, 20), "Edit" ) ) { Color getColour; getColour = (Color)key.GetValue(obj); rVal = getColour.r; gVal = getColour.g; bVal = getColour.b; aVal = getColour.a; objToEdit = obj; KeyToEdit = key; isshowingColourEditor = true; } //key.SetValue( obj, (double)StrToFloat( GUI.TextField( new Rect( 200 , yoffset, 200, 20), ""+key.GetValue(obj) ) )); yoffset += 30; } }catch{} } yoffset += 30; } } yoffset += 30; if( GUI.Button( new Rect( 20, yoffset, 200, 20 ), "Exit" ) ) { showLandClassmenu = false; landmodder_state = 0; } GUI.EndScrollView(); GUI.DragWindow(); }
// Default constructor public LandClassLoader() { landClass = new PQSMod_VertexPlanet.LandClass("class", 0.0, 0.0, Color.white, Color.white, 0.0); }
public LandClassWrapper() { // Initialize the land class landClass = new PQSMod_VertexPlanet.LandClass("class", 0.0, 0.0, Color.white, Color.white, 0.0); }