Пример #1
0
 protected override void Draw()
 {
     refObject.DisplayLayout("Reference");
     UnityEngine.GUILayout.BeginHorizontal();
     getter.DisplayLayout("get value");
     UnityEngine.GUILayout.EndHorizontal();
 }
 protected override void Draw()
 {
     a.DisplayLayout("a");
     b.DisplayLayout("b");
     returnVar.DisplayLayout("Return");
 }
Пример #3
0
 protected override void Draw()
 {
     min.DisplayLayout("min");
     max.DisplayLayout("max");
     returnVar.DisplayLayout("Return");
 }
Пример #4
0
 protected override void Draw()
 {
     f.DisplayLayout("f");
     returnVar.DisplayLayout("Return");
 }
 protected override void Draw()
 {
     layerName.DisplayLayout("layerName");
     returnVar.DisplayLayout("Return");
 }