Пример #1
0
    //GameObject lastTrophy = null;
    // Use this for initialization
    void Start()
    {
        gui = devgui.GetComponent<GUITextBehaviour> ();
        manager = deamon.GetComponent<OfficeObjectManager> ();

        IEnumerable<string> trophies = ServerConnector.getInstance ().GetTrophies ();
        this.displayTrophies (trophies);
    }
Пример #2
0
    void Start()
    {
        //camMouse = GameObject.Find("CameraController").GetComponent("WorldCamera");

        if (deamon == null)
            this.deamon = GameObject.Find ("Deamon");
        this.manager = deamon.GetComponent<OfficeObjectManager> ();
        this.sceneLoader = deamon.GetComponent<OfficeSceneLoader> ();
    }
Пример #3
0
    //    public Item[] defaultScene =
    //    {
    //        new Item("TableSimple", 	new Vector3(-3.97f, 1.04f, -9.741f) , 	5),
    //        new Item("VintagePC", 		new Vector3(-9.50f, 0.29f, -10.24f), 	5),
    //        new Item("Lamp", 			new Vector3(-3.12f, 2.16f, -9.48f), 	1),
    //        new Item("Lamp", 			new Vector3(-7.38f, 1.93f, -10.92f), 	1),
    //        new Item("OfficeChair", 	new Vector3(-5.92f, 0.5f, -9.38f), 		1.3f),
    //        new Item("Carpet", 			new Vector3(-4.5f , 2.57f, -10.03f), 	1),
    //        new Item("LowTable", 		new Vector3(-0.25f, 3.85f, -14.7f), 	1),
    //        new Item("SofaChair01", 	new Vector3(-0.25f, 3.92f, -14.66f), 	1),
    //        new Item("Sofa01", 			new Vector3(1.26f , 0.51f, -8.74f), 	1.8f),
    //        new Item("OrangeSofa", 		new Vector3(-1.44f, 0.5f, -10.86f), 	1.2f),
    //        new Item("FloorLamp", 		new Vector3(-9.07f, 1.94f, -6.68f), 	2f),
    //        new Item("TrophyTable", 	new Vector3(-0.74f, 1.38f, -6.49f), 	5),
    //        new Item("GreenSofaChair", 	new Vector3(2.48f , 0.48f, -6.84f), 	1.3f),
    //    };
    /// <summary>
    /// Use this for initialization
    /// </summary>
    void Start()
    {
        if ( deamon==null )
            this.deamon = this.gameObject; // If no deamon supplied, assume this is the deamon
        manager = deamon.GetComponent<OfficeObjectManager> ();

        this.ReloadScene ();
    }