public void AddToRenderList(ObjectRenderScript obj) { if(_renderObjects == null) _renderObjects = new List<ObjectRenderScript>(); _renderObjects.Add(obj); }
public void RemoveFromRenderList(ObjectRenderScript obj) { if (_renderObjects != null) { if (_renderObjects.Contains(obj)) _renderObjects.Remove(obj); } }
public void AddToRenderList(ObjectRenderScript obj) { if (_renderObjects == null) { _renderObjects = new List <ObjectRenderScript>(); } _renderObjects.Add(obj); }
public void RemoveFromRenderList(ObjectRenderScript obj) { if (_renderObjects != null) { if (_renderObjects.Contains(obj)) { _renderObjects.Remove(obj); } } }