Пример #1
0
    public void OnClickOk(GameObject go)
    {
        //GameMsg_C2S_CreateRole msg = new GameMsg_C2S_CreateRole();
        //NetworkMgr.SendMsg(msg);

        NetworkMgr.DoMessage(GameMsgType.MSG_S2C_CreateRoomSuc);

        UICoroutine.uiCoroutine.StartCoroutine(SwitchingControl.ShowSwitching(true, 110));
    }
Пример #2
0
    public void OnClickOk(GameObject go)
    {
        //GameMsg_C2S_Login msg = new GameMsg_C2S_Login();
        //NetworkMgr.SendMsg(msg);

        NetworkMgr.DoMessage(GameMsgType.MSG_ACCOUNT_LoginResult);
        //NetworkMgr.DoMessage(GameMsgType.MSG_S2C_CreateRoleSuc);

        //GameMsg_C2S_CreateAccount msg = new GameMsg_C2S_CreateAccount();
        //msg.m_PackageType = (byte)Package_Type.All;
        //msg.m_nVID = (byte)Version_Type.Free;
        //msg.m_strAccount = "qqtt19771";
        //msg.m_arPwd = XQMD5.getMd5Hash("111111");
        //NetworkMgr.SendMsg(msg);

        UICoroutine.uiCoroutine.StartCoroutine(SwitchingControl.ShowSwitching(true, 110));
    }