public RaycastHitNavMesh2(Vector3 pos, NavmeshRaycastResultType2 resultType, Cell lastCell) { this.x = pos.x; this.y = pos.y; this.z = pos.z; this.resultType = resultType; this.lastCell = lastCell; }
public readonly Cell lastCell;//last cell this ray was in public RaycastHitNavMesh2(float x, float y, float z, NavmeshRaycastResultType2 resultType, Cell lastCell) { this.x = x; this.y = y; this.z = z; this.resultType = resultType; this.lastCell = lastCell; }