public void SetUp() { _engine = new NasEngine(); _eventPublisher = _engine.Resolve <IEventPublisher>(); }
protected override IEngine CreateEngine() { var engine = new NasEngine(); return(engine); }
protected override IEngine CreateEngine() { var engine = new NasEngine(); return engine; }
public void SetUp() { _engine = new NasEngine(); _eventPublisher = _engine.Resolve<IEventPublisher>(); }