Пример #1
0
 protected IEnumerator SearchMe()
 {
     GameObject meGO = Util.GO.GetTag ( Util.GO.Tag.Character );
     if (meGO!=null)
         me = meGO.GetComponent<MuPlayer.Character>();
     yield break;
 }
Пример #2
0
        protected IEnumerator SearchMe()
        {
            GameObject meGO = Util.GO.GetTag(Util.GO.Tag.Character);

            if (meGO != null)
            {
                me = meGO.GetComponent <MuPlayer.Character>();
            }
            yield break;
        }