public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); //Version 0 if (version >= 0) { m_MouldType = (MouldSkillType)reader.ReadInt(); } }
public void RandomizeCraftType() { switch (Utility.RandomMinMax(1, 3)) { case 1: m_MouldType = MouldSkillType.Blacksmithy; break; case 2: m_MouldType = MouldSkillType.Carpentry; break; case 3: m_MouldType = MouldSkillType.Tailoring; break; } }
public DungeonMould() : base(4323) { Name = "dungeon mould"; double mouldTypeResult = Utility.RandomDouble(); if (mouldTypeResult <= 65) { MouldType = MouldSkillType.Blacksmithy; } else { MouldType = MouldSkillType.Carpentry; } }
public DungeonMould(MouldSkillType mouldType) : base(0x14F0) { Name = "dungeon mould"; m_MouldType = mouldType; }