public void OnStartOnlineGameButton() { if (CaravanServer == null) { CaravanServer = new CaravanServerHttpConnector(); Log = new List <string>(); StartCoroutine(GetWorld()); MenuDialog.CloseDialog(); } }
public void OnStartLocalGameButton() { if (CaravanServer == null) { CaravanServer = new CaravanServerConnectorClientSide(); Log = new List <string>(); StartCoroutine(GetWorld()); MenuDialog.CloseDialog(); } }