void stateController_StatesCleared(MedicalStateController controller) { currentState = null; stateNameTextBox.Caption = ""; datePicker.Caption = ""; distortionWizard.Caption = ""; notes.OnlyText = ""; }
public NotesDialog(MedicalStateController stateController) : base("DentalSim.GUI.Notes.NotesDialog.layout") { window.Visible = false; stateNameTextBox = window.findWidget("Notes/DistortionName") as EditBox; datePicker = window.findWidget("Notes/DateCreated") as EditBox; distortionWizard = window.findWidget("Notes/DistortionWizard") as EditBox; notes = window.findWidget("Notes/NotesText") as EditBox; Button save = window.findWidget("Save") as Button; save.MouseButtonClick += new MyGUIEvent(save_MouseButtonClick); this.stateController = stateController; stateController.StateChanged += new MedicalStateStatusUpdate(stateController_StateChanged); stateController.StatesCleared += new MedicalStateEvent(stateController_StatesCleared); }
public StateListDialog(MedicalStateController stateController) : base("DentalSim.GUI.StateList.StateListDialog.layout") { stateListBox = new SingleSelectButtonGrid(window.findWidget("StateList/ScrollView") as ScrollView, new ButtonGridListLayout()); foreach (var state in stateController.States) { addMedicalState(state); } Button deleteButton = window.findWidget("StateList/DeleteButton") as Button; deleteButton.MouseButtonClick += new MyGUIEvent(deleteButton_MouseButtonClick); this.stateController = stateController; stateController.StateAdded += stateController_StateAdded; stateController.StateRemoved += stateController_StateRemoved; stateController.StatesCleared += stateController_StatesCleared; stateController.StateChanged += stateController_StateChanged; stateController.StateUpdated += stateController_StateUpdated; this.Resized += new EventHandler(StateListDialog_Resized); }
public MedicalSlideItemTemplate(SceneViewController sceneViewController, MedicalStateController medicalStateController) { this.sceneViewController = sceneViewController; this.medicalStateController = medicalStateController; }
void stateController_StatesCleared(MedicalStateController controller) { stateListBox.clear(); entries.Clear(); }
void stateController_StateRemoved(MedicalStateController controller, MedicalState state) { removeMedicalState(state); }
void stateController_StateAdded(MedicalStateController controller, MedicalState state) { addMedicalState(state); }
private void MedicalStateController_StateAdded(MedicalStateController controller, MedicalState state) { slideshowEditController.AllowSlideSceneSetup = false; }
private void MedicalStateController_BlendingStopped(MedicalStateController controller) { slideshowEditController.AllowSlideSceneSetup = true; }