internal void HideMainNotify() { if (_mainNotificationGo == null) { _mainNotificationGo = GameObject.FindObjectOfType <MainNotificationGO>(); } _mainNotificationGo.Hide(); }
public void MainNotify(string which) { if (_mainNotificationGo == null) { _mainNotificationGo = GameObject.FindObjectOfType <MainNotificationGO>(); } _mainNotificationGo.Show(which); }