Пример #1
0
 public void BuildSceneMeshObject()
 {
     if (resultSceneObject == null)
     {
         resultSceneObject = new GameObject("CombinedMesh-" + name);
     }
     _update_MB2_MeshCombiner();
     meshCombiner.buildSceneMeshObject(resultSceneObject, meshCombiner.GetMesh());
     //_update_MB2_MeshCombiner();
 }