private void DoChoice(LocationChooser lc, bool hare, int counter) { var location = lc.ChooseLocation(va, hare, counter); var animal = lc.MakeOrganism(hare); // Store in a list first so that they can't see each others' choices allAnimals.Add(new Tuple <Vector2D, Animal>(location, animal)); }
public void AddChooser(LocationChooser lc) { Choosers.Add(lc); }