static void DeleteMap(Player p, string value) { if (value.Length > 0) { p.Message("To delete your current map, type %T/os map delete"); return; } string map = p.level.name; p.Message("Created backup."); if (LevelActions.Delete(map)) { p.Message("Map " + map + " was removed."); } else { p.Message(LevelActions.DeleteFailedMessage); } }
static void DeleteMap(Player p, string value) { byte mapNum = 0; if (value == "") { Player.Message(p, "To delete one of your maps, type %T/os map delete [map number]"); } else if (value == "1") { string map = FirstMapName(p); if (!LevelInfo.ExistsOffline(map)) { Player.Message(p, "You don't have a map with that map number."); return; } Player.Message(p, "Created backup."); LevelActions.Delete(map); Player.Message(p, "Map 1 has been removed."); } else if (byte.TryParse(value, out mapNum)) { string map = p.name.ToLower() + value; if (!LevelInfo.ExistsOffline(map)) { Player.Message(p, "You don't have a map with that map number."); return; } Player.Message(p, "Created backup."); LevelActions.Delete(map); Player.Message(p, "Map " + value + " has been removed."); } else { Player.MessageLines(p, mapHelp); } }
public override void Use(Player p, string message) { if (message == "" || message.Split(' ').Length > 1) { Help(p); return; } if (!Formatter.ValidName(p, message, "level")) { return; } string map = LevelInfo.FindMapMatches(p, message); if (map == null) { return; } Level lvl = LevelInfo.FindExact(map); if (lvl != null && p != null && lvl.permissionbuild > p.Rank) { Player.Message(p, "%cYou can't delete levels with a perbuild rank higher than yours!"); return; } if (lvl == Server.mainLevel) { Player.Message(p, "Cannot delete the main level."); return; } LevelPermission perbuild = GetPerBuildPermission(map); if (p != null && perbuild > p.Rank) { Player.Message(p, "%cYou can't delete levels with a perbuild rank higher than yours!"); return; } Player.Message(p, "Created backup."); LevelActions.Delete(map.ToLower()); }
public override void Use(Player p, string message, CommandData data) { if (message.Length == 0 || message.SplitSpaces().Length > 1) { Help(p); return; } string map = Matcher.FindMaps(p, message); LevelConfig cfg; if (map == null) { return; } if (!LevelInfo.Check(p, data.Rank, map, "delete this map", out cfg)) { return; } if (!LevelActions.Delete(p, map)) { return; } Chat.MessageGlobal("Level {0} &Swas deleted", cfg.Color + map); }