private void Listener_OnKeyReleased(object sender, KeyReleasedArgs e) { if (ctrlPressed && e.KeyReleased.Equals(Key.Enter)) { MainViewModel.AddStat(); } if (ctrlPressed && e.KeyReleased.Equals(Key.Back)) { MainViewModel.RemoveStat(); } if (e.KeyReleased.Equals(Key.LeftCtrl)) { ctrlPressed = false; } }
public void OnKeyReleased(KeyReleasedArgs obj) { }