Пример #1
0
    private void HandleOnGameCreated(Packet gameInfo)
    {
        Debug.Log(gameInfo.ToString());

        string selectedGameType       = ddGameType.captionText.text;
        string selectedPokerType      = ddPokerType.captionText.text;
        string selectedMoneyType      = ddMoneyType.captionText.text;
        int    selectedGameSpeed      = ddGameSpeed.value;
        int    selectedLimitType      = ddLimitType.value;
        string selectedTournamentType = ddTournamentType.captionText.text;

        JSONArray   arr     = new JSONArray(gameInfo.ToString());
        JSON_Object dataObj = arr.getJSONObject(1).getJSONObject("data");
        JSON_Object gameObj = dataObj.getJSONObject("game");

        string gameType      = gameObj.getString(APIConstants.FIELD_GAME_TYPE);
        string pokerType     = gameObj.getString(APIConstants.FIELD_POKER_TYPE);
        string moneyType     = gameObj.getString(APIConstants.FIELD_MONEY_TYPE);
        string gameSpeedType = gameObj.getString(APIConstants.FIELD_GAME_SPEED);
        string limitType     = gameObj.getString(APIConstants.FIELD_LIMIT);

//		string tournamentType = gameObj.getString (APIConstants.FIELD_TOUR_TYPE);

        if (selectedGameType.Equals(GetCreatedGameType(gameType)) &&
            (selectedPokerType.Equals("All") || selectedPokerType.Equals(GetCreatedPokerType(pokerType))) ||
            (selectedMoneyType.Equals("All") || selectedMoneyType.Equals(GetCreatedMoneyType(moneyType))) ||
            (selectedGameSpeed.Equals("All") || selectedGameSpeed == GetCreatedGameSpeedType(gameSpeedType)) ||
            (selectedLimitType.Equals("All") || selectedLimitType == GetCreatedGameLimitType(limitType)))
        {
            backgroundLoader.SetActive(true);
            GetFilteredData(false);
        }
    }