Пример #1
0
        public override void OnUpdate()
        {
            ImGuiNative.ImGui_ImplOpenGL3_NewFrame();
            Imgui.NewFrame();

            ImGuiIOPtr io = Imgui.GetIO();

            io.DisplaySize = new Vector2(WindowsWindow.m_Data.Width, WindowsWindow.m_Data.Height);

            float time = (float)Glfw.Time;

            io.DeltaTime = m_Time > 0.0 ? (time - m_Time) : (1.0f / 60.0f);
            m_Time       = time;

            bool show = true;

            Imgui.ShowDemoWindow(ref show);

            Imgui.Render();
            ImGuiNative.ImGui_ImplOpenGL3_RenderDrawData(Imgui.GetDrawData());
        }