Пример #1
0
        void IDebugUnixShellCommandCallback.OnOutputLine(string line)
        {
            if (!_debuggerLaunched)
            {
                if (_launchOptions.DebuggerMIMode != MIMode.Clrdbg)
                {
                    _debuggerLaunched = true;
                }
                else
                {
                    if (line != null && line.StartsWith(ErrorPrefix, System.StringComparison.OrdinalIgnoreCase))
                    {
                        _callback.OnStdErrorLine(line.Substring(ErrorPrefix.Length).Trim());
                    }

                    if (line.Equals("Info: Launching clrdbg"))
                    {
                        _debuggerLaunched = true;
                        UnixShellPortLaunchOptions.SetSuccessfulLaunch(_launchOptions);
                    }
                }
            }

            if (!string.IsNullOrEmpty(line))
            {
                _callback.OnStdOutLine(line);
            }

            _logger?.WriteLine("->" + line);
            _logger?.Flush();
        }
Пример #2
0
        public override async void Init(ITransportCallback transportCallback, LaunchOptions options, Logger logger, HostWaitLoop waitLoop = null)
        {
            LocalLaunchOptions localOptions = options as LocalLaunchOptions;

            Encoding encNoBom = new UTF8Encoding(encoderShouldEmitUTF8Identifier: false);

            string        commandPipeName;
            string        outputPipeName;
            string        pidPipeName;
            List <string> cmdArgs = new List <string>();

            string windowtitle = FormattableString.Invariant($"cppdbg: {Path.GetFileName(options.ExePath)}");

            if (PlatformUtilities.IsWindows())
            {
                // Create Windows Named pipes
                commandPipeName = Utilities.GetMIEngineTemporaryFilename("In");
                outputPipeName  = Utilities.GetMIEngineTemporaryFilename("Out");
                pidPipeName     = Utilities.GetMIEngineTemporaryFilename("Pid");
                string errorPipeName = Utilities.GetMIEngineTemporaryFilename("Error");

                NamedPipeServerStream inputToDebugger    = new NamedPipeServerStream(commandPipeName, PipeDirection.Out, 1, PipeTransmissionMode.Byte);
                NamedPipeServerStream outputFromDebugger = new NamedPipeServerStream(outputPipeName, PipeDirection.In, 1, PipeTransmissionMode.Byte);
                NamedPipeServerStream errorFromDebugger  = new NamedPipeServerStream(errorPipeName, PipeDirection.In, 1, PipeTransmissionMode.Byte);
                NamedPipeServerStream pidPipe            = new NamedPipeServerStream(pidPipeName, PipeDirection.In, 1, PipeTransmissionMode.Byte);

                _pidReader = new StreamReader(pidPipe, encNoBom, false, UnixUtilities.StreamBufferSize);

                string thisModulePath = typeof(RunInTerminalTransport).GetTypeInfo().Assembly.ManifestModule.FullyQualifiedName;
                string launchCommand  = Path.Combine(Path.GetDirectoryName(thisModulePath), "WindowsDebugLauncher.exe");

                if (!File.Exists(launchCommand))
                {
                    string errorMessage = string.Format(CultureInfo.CurrentCulture, MICoreResources.Error_InternalFileMissing, launchCommand);
                    transportCallback.OnStdErrorLine(errorMessage);
                    transportCallback.OnDebuggerProcessExit(null);
                    return;
                }

                cmdArgs.Add(launchCommand);
                cmdArgs.Add("--stdin=" + commandPipeName);
                cmdArgs.Add("--stdout=" + outputPipeName);
                cmdArgs.Add("--stderr=" + errorPipeName);
                cmdArgs.Add("--pid=" + pidPipeName);
                cmdArgs.Add("--dbgExe=" + localOptions.MIDebuggerPath);
                cmdArgs.Add(localOptions.GetMiDebuggerArgs());

                _waitForConnection = Task.WhenAll(
                    inputToDebugger.WaitForConnectionAsync(),
                    outputFromDebugger.WaitForConnectionAsync(),
                    errorFromDebugger.WaitForConnectionAsync(),
                    pidPipe.WaitForConnectionAsync());

                _commandStream = new StreamWriter(inputToDebugger, encNoBom);
                _outputStream  = new StreamReader(outputFromDebugger, encNoBom, false, UnixUtilities.StreamBufferSize);
                _errorStream   = new StreamReader(errorFromDebugger, encNoBom, false, UnixUtilities.StreamBufferSize);
            }
            else
            {
                // Do Linux style pipes
                commandPipeName = UnixUtilities.MakeFifo(identifier: "In", logger: logger);
                outputPipeName  = UnixUtilities.MakeFifo(identifier: "Out", logger: logger);
                pidPipeName     = UnixUtilities.MakeFifo(identifier: "Pid", logger: logger);

                // Create filestreams
                FileStream stdInStream  = new FileStream(commandPipeName, FileMode.Open);
                FileStream stdOutStream = new FileStream(outputPipeName, FileMode.Open);
                _pidReader = new StreamReader(new FileStream(pidPipeName, FileMode.Open), encNoBom, false, UnixUtilities.StreamBufferSize);

                string debuggerCmd = UnixUtilities.GetDebuggerCommand(localOptions);

                // Default working directory is next to the app
                string debuggeeDir;
                if (Path.IsPathRooted(options.ExePath) && File.Exists(options.ExePath))
                {
                    debuggeeDir = Path.GetDirectoryName(options.ExePath);
                }
                else
                {
                    // If we don't know where the app is, default to HOME, and if we somehow can't get that, go with the root directory.
                    debuggeeDir = Environment.GetEnvironmentVariable("HOME");
                    if (string.IsNullOrEmpty(debuggeeDir))
                    {
                        debuggeeDir = "/";
                    }
                }

                string dbgCmdScript          = Path.Combine(Path.GetTempPath(), Utilities.GetMIEngineTemporaryFilename(identifier: "Cmd"));
                string launchDebuggerCommand = UnixUtilities.LaunchLocalDebuggerCommand(
                    debuggeeDir,
                    commandPipeName,
                    outputPipeName,
                    pidPipeName,
                    dbgCmdScript,
                    debuggerCmd,
                    localOptions.GetMiDebuggerArgs());

                logger?.WriteTextBlock("DbgCmd:", launchDebuggerCommand);

                using (FileStream dbgCmdStream = new FileStream(dbgCmdScript, FileMode.CreateNew))
                    using (StreamWriter dbgCmdWriter = new StreamWriter(dbgCmdStream, encNoBom)
                    {
                        AutoFlush = true
                    })
                    {
                        dbgCmdWriter.WriteLine("#!/bin/sh");
                        dbgCmdWriter.Write(launchDebuggerCommand);
                        dbgCmdWriter.Flush();
                    }

                if (PlatformUtilities.IsOSX())
                {
                    string osxLaunchScript = GetOSXLaunchScript();

                    // Call osascript with a path to the AppleScript. The apple script takes 2 parameters: a title for the terminal and the launch script.
                    cmdArgs.Add("/usr/bin/osascript");
                    cmdArgs.Add(osxLaunchScript);
                    cmdArgs.Add(FormattableString.Invariant($"\"{windowtitle}\""));
                    cmdArgs.Add(FormattableString.Invariant($"sh {dbgCmdScript} ;")); // needs a semicolon because this command is running through the launchscript.
                }
                else
                {
                    cmdArgs.Add("sh");
                    cmdArgs.Add(dbgCmdScript);
                }

                _outputStream  = new StreamReader(stdOutStream, encNoBom, false, UnixUtilities.StreamBufferSize);
                _commandStream = new StreamWriter(stdInStream, encNoBom);
            }

            RunInTerminalLauncher launcher = new RunInTerminalLauncher(windowtitle, localOptions.Environment);

            launcher.Launch(
                cmdArgs,
                localOptions.UseExternalConsole,
                LaunchSuccess,
                (error) =>
            {
                transportCallback.OnStdErrorLine(error);
                throw new InvalidOperationException(error);
            },
                logger);
            logger?.WriteLine("Wait for connection completion.");

            if (_waitForConnection != null)
            {
                // Add a timeout for waiting for connection - 20 seconds
                Task  waitOrTimeout = Task.WhenAny(_waitForConnection, Task.Delay(20000));
                await waitOrTimeout;
                if (waitOrTimeout.Status != TaskStatus.RanToCompletion)
                {
                    string errorMessage = String.Format(CultureInfo.CurrentCulture, MICoreResources.Error_DebuggerInitializeFailed_NoStdErr, "WindowsDebugLauncher.exe");
                    transportCallback.OnStdErrorLine(errorMessage);
                    transportCallback.OnDebuggerProcessExit(null);
                    return;
                }
            }

            base.Init(transportCallback, options, logger, waitLoop);
        }