protected bool Deactivate(ISeriesCharacter entity) { // Deactivate it SeriesCharactersRepository.Deactivate(entity); // Try to Save Changes SeriesCharactersRepository.SaveChanges(); // Finished! return(true); }
public virtual bool AreEqual(ISeriesCharacterModel model, ISeriesCharacter entity) { return(EntityMapper.AreEqual(model, entity) // SeriesCharacter Properties // <None> // Related Objects && model.SeriesId == entity.SeriesId && model.CharacterId == entity.CharacterId ); }
public virtual bool AreEqual(ISeriesCharacterModel model, ISeriesCharacter entity) { return EntityMapper.AreEqual(model, entity) // SeriesCharacter Properties // <None> // Related Objects && model.SeriesId == entity.SeriesId && model.CharacterId == entity.CharacterId ; }
protected bool Remove(ISeriesCharacter entity) { if (entity == null) { return(true); } // No entity found to remove, consider it passed // Remove it SeriesCharactersRepository.Remove(entity); // Try to Save Changes SeriesCharactersRepository.SaveChanges(); // Finished! return(true); }
public virtual ISeriesCharacterModel MapToModelListing(ISeriesCharacter entity, int currentDepth = 1) { currentDepth++; var model = EntityMapper.MapToModelListing <ISeriesCharacter, SeriesCharacterModel>(entity); // SeriesCharacter Properties // <None> // Related Objects model.SeriesId = entity.SeriesId; model.CharacterId = entity.CharacterId; // Return Entity return(model); }
public virtual void MapToEntity(ISeriesCharacterModel model, ref ISeriesCharacter entity, int currentDepth = 1) { currentDepth++; // Assign Base properties EntityMapper.MapToEntity(model, ref entity); // SeriesCharacter Properties // <None> // Related Objects entity.SeriesId = model.SeriesId; entity.Series = (Series)model.Series?.MapToEntity(); entity.CharacterId = model.CharacterId; entity.Character = (Character)model.Character?.MapToEntity(); // Associated Objects // <None> }
public virtual ISeriesCharacterModel MapToModel(ISeriesCharacter entity, int currentDepth = 1) { currentDepth++; var model = EntityMapper.MapToModel<ISeriesCharacter, SeriesCharacterModel>(entity); // SeriesCharacter Properties // <None> // Related Objects model.SeriesId = entity.SeriesId; model.Series = entity.Series?.MapToModel(); model.CharacterId = entity.CharacterId; model.Character = entity.Character?.MapToModel(); // Associated Objects // <None> // Return Entity return model; }
public void Update(ISeriesCharacter entity) { Context.SetModified(entity); }
public void Deactivate(ISeriesCharacter entity) { entity.Active = false; Update(entity); }
public void Remove(ISeriesCharacter entity) { Context.SeriesCharacters.Remove((SeriesCharacter)entity); }
public void Add(ISeriesCharacter entity) { Context.SeriesCharacters.Add((SeriesCharacter)entity); }
public static void MapToEntity(this ISeriesCharacterModel model, ref ISeriesCharacter entity, int currentDepth = 1) { Mapper.MapToEntity(model, ref entity, currentDepth); }
public static bool AreEqual(this ISeriesCharacterModel model, ISeriesCharacter entity) { return Mapper.AreEqual(model, entity); }
public static bool AreEqual(this ISeriesCharacterModel model, ISeriesCharacter entity) { return(Mapper.AreEqual(model, entity)); }
public static ISeriesCharacterModel MapToModelListing(this ISeriesCharacter entity, int currentDepth = 1) { return(Mapper.MapToModelListing(entity, currentDepth)); }
protected bool Deactivate(ISeriesCharacter entity) { // Deactivate it SeriesCharactersRepository.Deactivate(entity); // Try to Save Changes SeriesCharactersRepository.SaveChanges(); // Finished! return true; }
protected bool Remove(ISeriesCharacter entity) { if (entity == null) { return true; } // No entity found to remove, consider it passed // Remove it SeriesCharactersRepository.Remove(entity); // Try to Save Changes SeriesCharactersRepository.SaveChanges(); // Finished! return true; }