Пример #1
0
    /// <summary>
    /// Threaded Version
    /// </summary>
    private void StartSocket()
    {
        socket = IRCHandler.ConnectToTwitch("irc.chat.twitch.tv", 6667, "botjrsenior", "oauth:");
        IRCHandler.SendSocket(socket, "JOIN #botjrsenior\n");

        int counter = 0;

        do
        {
            counter++;

            string message = IRCHandler.ReadSocket(socket);
            if (message.Trim().Length > 1)
            {
                while (lockMessageList)
                {
                    Thread.Sleep(10);
                }
                lockMessageList = true;
                messages.Add(message);
                lockMessageList = false;
            }
            Thread.Sleep(100);
        } while (continueSock && socket.Connected);


        socket.Close();
    }
Пример #2
0
    /// <summary>
    /// Coroutine Version
    /// </summary>
    /// <returns></returns>
    IEnumerator StartSocketCoRoutine()
    {
        socket = IRCHandler.ConnectToTwitch("irc.chat.twitch.tv", 6667, "botjrsenior", "oauth:");
        yield return(null);

        IRCHandler.SendSocket(socket, "JOIN #botjrsenior\n");
        yield return(null);

        int counter = 0;

        do
        {
            counter++;
            string message = IRCHandler.ReadSocket(socket);
            if (message.Trim().Length > 1)
            {
                while (lockMessageList)
                {
                    yield return(new WaitForSeconds(0.01f));
                }
                lockMessageList = true;
                messages.Add(message);
                lockMessageList = false;
            }
            yield return(new WaitForSeconds(.1f));
        } while (continueSock && socket.Connected);
        continueSock = false;

        socket.Close();
    }
Пример #3
0
 public void DoTesting()
 {
     _handler = new IRCHandler("192.168.1.7", 6667, "#test", "gui", "RedChat GUI");
     _handler.MessageReceived += OnMessageReceived;
 }