Пример #1
0
            public UnityEngine.Pose createPlacement(string code)
            {
                UnityEngine.Pose result;
                var codeMarshaler = AntilatencyInterfaceContract.Details.ArrayInMarshaler.create(code);

                HandleExceptionCode(_VMT.createPlacement(_object, codeMarshaler, out result));
                codeMarshaler.Dispose();
                return(result);
            }
Пример #2
0
            public Antilatency.Math.floatP3Q createPlacement(string code)
            {
                Antilatency.Math.floatP3Q result;
                Antilatency.Math.floatP3Q resultMarshaler;
                var codeMarshaler = Antilatency.InterfaceContract.Details.ArrayInMarshaler.create(code);

                HandleExceptionCode(_VMT.createPlacement(_object, codeMarshaler, out resultMarshaler));
                codeMarshaler.Dispose();
                result = resultMarshaler;
                return(result);
            }