public VRCUiPage GetPage(string path) { GameObject gameObject = GameObject.Find(path); VRCUiPage vrcuiPage = null; if (gameObject != null) { vrcuiPage = gameObject.GetComponent <VRCUiPage>(); if (vrcuiPage == null) { UnityEngine.Debug.LogError(new Il2CppSystem.Object(IL2CPP.StringToIntPtr("Screen Not Found - " + path))); } } else { UnityEngine.Debug.LogWarning(new Il2CppSystem.Object(IL2CPP.StringToIntPtr("Screen Not Found - " + path))); } return(vrcuiPage); }