Пример #1
0
		public void OnBecameVisible ()
		{
				if (!prevSpawned) {
						prevSpawned = true;
						h = transform.parent.gameObject.GetComponent<HillSpawner> ();
						h.Spawn ();
				}
		}
Пример #2
0
 public void OnBecameVisible()
 {
     if (!prevSpawned)
     {
         prevSpawned = true;
         h           = transform.parent.gameObject.GetComponent <HillSpawner> ();
         h.Spawn();
     }
 }