private void PlaceItems()
 {
     if (this.grid == null)
     {
         this.grid = base.GetComponent<GridPlaceItems>();
     }
     this.grid.SetItemsPosition(this.items);
 }
 private void Start()
 {
     this.gp = base.GetComponent<GridPlaceItems>();
     List<GameObject> items = new List<GameObject>();
     for (int i = 1; i <= 6; i++)
     {
         GameObject item = GameObjectUtil.InstantiateItemAsChildOf(this.shipSortBtnPrefab, base.gameObject);
         item.GetComponent<ShipSortButton>().SetSortType((ShipSortTypes) i);
         items.Add(item);
     }
     this.gp.SetItemsPosition(items);
 }
 private void Start()
 {
     this.gp = base.GetComponent<GridPlaceItems>();
     List<GameObject> items = new List<GameObject>();
     for (int i = 0; i <= 14; i++)
     {
         GameObject item = GameObjectUtil.InstantiateItemAsChildOf(this.euipFilterBtnPrefab, base.gameObject);
         item.GetComponent<EquipFilterBtn>().SetFilterType((EquipmentType) i);
         items.Add(item);
     }
     this.gp.SetItemsPosition(items);
 }
 private void Start()
 {
     this.ts = base.GetComponent<tk2dSlicedSprite>();
     if (this.ts != null)
     {
         this.ts.dimensions = new Vector2(this.ts.dimensions.x, 322f);
     }
     this.gp = base.GetComponent<GridPlaceItems>();
     List<GameObject> items = new List<GameObject>();
     for (int i = 0; i <= 0x11; i++)
     {
         GameObject item = GameObjectUtil.InstantiateItemAsChildOf(this.shipFilterBtnPrefab, base.gameObject);
         item.GetComponent<ShipFilterBtn>().SetFilterType((ShipType) i);
         items.Add(item);
     }
     this.gp.SetItemsPosition(items);
 }
 private void PlaceItems()
 {
     if (this.grid == null)
     {
         this.grid = base.GetComponent<GridPlaceItems>();
     }
     this.grid.SetItemsPosition(this.items);
     if (this.grid.horizontal)
     {
         this.scrollArea.ContentLength = this.grid.GetLength(this.items);
     }
     else
     {
         this.scrollArea.ContentLength = this.grid.GetHeight(this.items);
     }
     if (this.adjustScrollBar != null)
     {
         this.adjustScrollBar.UpdateSize(this.scrollArea.ContentLength, this.scrollArea.VisibleAreaLength);
     }
 }