public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
//ShowUsesRemaining = true;
}
public Election( GenericReader reader )
{
int version = reader.ReadEncodedInt();
switch ( version )
{
case 0:
{
m_Faction = Faction.ReadReference( reader );
m_LastStateTime = reader.ReadDateTime();
m_State = (ElectionState)reader.ReadEncodedInt();
m_Candidates = new List<Candidate>();
int count = reader.ReadEncodedInt();
for ( int i = 0; i < count; ++i )
{
Candidate cd = new Candidate( reader );
if ( cd.Mobile != null )
m_Candidates.Add( cd );
}
break;
}
}
StartTimer();
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
/*int version = */
reader.ReadInt();
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
m_Player = (PlayerMobile)reader.ReadMobile();
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
LootType = LootType.Blessed;
int version = reader.ReadInt();
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 2:
{
m_MaxAmount = reader.ReadInt();
goto case 1;
}
case 1:
case 0:
{
m_Type = (PotionEffect)reader.ReadInt();
m_Held = reader.ReadInt();
break;
}
}
if ( version < 1 )
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( UpdateWeight ) );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
TimeSpan duration = reader.ReadTimeSpan();
m_Timer = new InternalTimer(this, duration);
m_Timer.Start();
m_End = DateTime.Now + duration;
break;
}
case 0:
{
TimeSpan duration = TimeSpan.FromSeconds(10.0);
m_Timer = new InternalTimer(this, duration);
m_Timer.Start();
m_End = DateTime.Now + duration;
break;
}
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
m_End = reader.ReadDeltaTime();
m_EvolutionTimer = new EvolutionTimer( this, m_End - DateTime.Now );
m_EvolutionTimer.Start();
break;
}
case 0:
{
TimeSpan duration = TimeSpan.FromDays( 1.0 );
m_EvolutionTimer = new EvolutionTimer( this, duration );
m_EvolutionTimer.Start();
m_End = DateTime.Now + duration;
break;
}
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 2:
{
m_ShowUsesRemaining = reader.ReadBool();
goto case 1;
}
case 1:
{
m_UsesRemaining = reader.ReadInt();
goto case 0;
}
case 0:
{
if ( m_UsesRemaining < 1 )
m_UsesRemaining = 150;
break;
}
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
reader.ReadItemList();
goto case 0;
}
case 0:
{
reader.ReadBool();
reader.ReadItemList();
reader.ReadItemList();
reader.ReadItemList();
reader.ReadItemList();
reader.ReadItemList();
reader.ReadTimeSpan();
reader.ReadInt();
break;
}
}
DeleteAll();
Delete();
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
m_ManaLeeched = reader.ReadInt();
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
Range = reader.ReadInt();
goto case 0;
case 0:
// version 0
m_OriginalID = reader.ReadInt();
m_MorphID = reader.ReadInt();
m_Duration = reader.ReadTimeSpan();
ActivationWord = reader.ReadString();
TimeSpan remaining = reader.ReadTimeSpan();
if (remaining > TimeSpan.Zero)
{
DoTimer(remaining);
}
break;
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
m_Commodity = reader.ReadItem();
switch ( version )
{
case 0:
{
if (m_Commodity != null)
{
Hue = 0x592;
}
break;
}
}
if ( m_Commodity != null && !( m_Commodity is ICommodity ) ) //Apparently, there may be items out there with this. Funky.
{
Timer.DelayCall( TimeSpan.Zero, this.Delete );
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
DynamicFurniture.Close( this );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
switch ( version )
{
case 1:
{
m_Music = (MusicName) reader.ReadInt();
break;
}
}
if ( version == 0 ) // Music wasn't serialized in version 0, pick a new track of random rarity
{
DawnsMusicRarity rarity;
double rand = Utility.RandomDouble();
if ( rand < 0.025 )
rarity = DawnsMusicRarity.Rare;
else if ( rand < 0.225 )
rarity = DawnsMusicRarity.Uncommon;
else
rarity = DawnsMusicRarity.Common;
m_Music = DawnsMusicBox.RandomTrack( rarity );
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 2:
case 1:
{
break;
}
case 0:
{
/*m_EffectID =*/ reader.ReadInt();
break;
}
}
if ( version < 2 )
{
WeaponAttributes.MageWeapon = 0;
WeaponAttributes.UseBestSkill = 0;
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.GetVersion();
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
Hue = 1259;
int version = reader.ReadInt();
}
public void Deserialize( GenericReader reader, int version )
{
switch( version )
{
case 2:
{
m_Description = reader.ReadString();
goto case 1;
}
case 1:
{
m_BlessBond = reader.ReadBool();
m_BBPrice = reader.ReadInt();
goto case 0;
}
case 0:
{
m_Item = reader.ReadString();
m_Name = reader.ReadString();
m_Price = reader.ReadInt();
m_Amount = reader.ReadInt();
break;
}
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
m_RemovalTime = reader.ReadDateTime();
TemporaryItemSystem.Verify(this);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
m_House = reader.ReadItem() as BaseHouse;
goto case 0;
}
case 0:
{
m_Description = reader.ReadString();
m_Marked = reader.ReadBool();
m_Target = reader.ReadPoint3D();
m_TargetMap = reader.ReadMap();
CalculateHue();
break;
}
}
}
public LocationStruct(GenericReader reader)
{
int version = reader.ReadInt();
Map = reader.ReadMap();
Location = reader.ReadPoint3D();
Name = reader.ReadString();
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
init( this );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
PersistedType type;
while ( (type = (PersistedType)reader.ReadEncodedInt()) != PersistedType.Terminator )
{
switch ( type )
{
case PersistedType.Faction: new FactionState( reader ); break;
case PersistedType.Town: new TownState( reader ); break;
}
}
break;
}
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
Layer = Layer.Invalid;
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
this.m_StrengthBonus = reader.ReadInt();
}
public BOBSmallEntry( GenericReader reader )
{
int version = reader.ReadEncodedInt();
switch ( version )
{
case 0:
{
string type = reader.ReadString();
if ( type != null )
m_ItemType = ScriptCompiler.FindTypeByFullName( type );
m_RequireExceptional = reader.ReadBool();
m_DeedType = (BODType)reader.ReadEncodedInt();
m_Material = (BulkMaterialType)reader.ReadEncodedInt();
m_AmountCur = reader.ReadEncodedInt();
m_AmountMax = reader.ReadEncodedInt();
m_Number = reader.ReadEncodedInt();
m_Graphic = reader.ReadEncodedInt();
m_Price = reader.ReadEncodedInt();
break;
}
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
Slot1Graphic = reader.ReadInt();
Slot2Graphic = reader.ReadInt();
Slot3Graphic = reader.ReadInt();
Slot1_x = reader.ReadInt();
Slot1_y = reader.ReadInt();
Slot2_x = reader.ReadInt();
Slot2_y = reader.ReadInt();
Slot3_x = reader.ReadInt();
Slot3_y = reader.ReadInt();
Prize1WinTotal = reader.ReadInt();
Prize2WinTotal = reader.ReadInt();
Prize3WinTotal = reader.ReadInt();
Prize4WinTotal = reader.ReadInt();
Prize5WinTotal = reader.ReadInt();
Prize6WinTotal = reader.ReadInt();
Prize7WinTotal = reader.ReadInt();
Prize8WinTotal = reader.ReadInt();
break;
}
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 3:
case 2:
{
m_Level = reader.ReadInt();
goto case 1;
}
case 1:
{
m_TargetMap = reader.ReadMap();
break;
}
case 0:
{
m_TargetMap = Map.Felucca;
break;
}
}
if ( version < 2 )
m_Level = GetRandomLevel();
// if( version < 3 && m_TargetMap == Map.Tokuno )
// m_TargetMap = Map.Felucca;
}
public VendorInventory(BaseHouse house, GenericReader reader)
{
this.m_House = house;
int version = reader.ReadEncodedInt();
this.m_Owner = reader.ReadMobile();
this.m_VendorName = reader.ReadString();
this.m_ShopName = reader.ReadString();
this.m_Items = reader.ReadStrongItemList();
this.m_Gold = reader.ReadInt();
this.m_ExpireTime = reader.ReadDeltaTime();
if (this.m_Items.Count == 0 && this.m_Gold == 0)
{
Timer.DelayCall(TimeSpan.Zero, new TimerCallback(Delete));
}
else
{
TimeSpan delay = this.m_ExpireTime - DateTime.Now;
this.m_ExpireTimer = new ExpireTimer(this, delay > TimeSpan.Zero ? delay : TimeSpan.Zero);
this.m_ExpireTimer.Start();
}
}