Пример #1
0
	static void NewDropContainer () {
		OGDropContainer w = new GameObject ( "drp_DropContainer", typeof(OGDropContainer) ).GetComponent<OGDropContainer>();

		PlaceObject ( w.gameObject, new Vector3 ( 100, 100, 1 ) );

		w.ApplyDefaultStyles ();
	}
Пример #2
0
	static void NewDropDown () {
		OGDropDown w = new GameObject ( "ddn_DropDown", typeof(OGDropDown) ).GetComponent<OGDropDown>();

		PlaceObject ( w.gameObject, new Vector3 ( 140, 20, 1 ) );

		w.title = "Dropdown Menu";
		w.ApplyDefaultStyles ();
	}
Пример #3
0
    static void NewTextField()
    {
        OGTextField w = new GameObject("fld_TextField", typeof(OGTextField)).GetComponent <OGTextField>();

        PlaceObject(w.gameObject, new Vector3(200, 20, 1));

        w.ApplyDefaultStyles();
    }
Пример #4
0
    static void NewDropContainer()
    {
        OGDropContainer w = new GameObject("drp_DropContainer", typeof(OGDropContainer)).GetComponent <OGDropContainer>();

        PlaceObject(w.gameObject, new Vector3(100, 100, 1));

        w.ApplyDefaultStyles();
    }
Пример #5
0
    static void NewTabs()
    {
        OGTabs w = new GameObject("tab_Tabs", typeof(OGTabs)).GetComponent <OGTabs>();

        PlaceObject(w.gameObject, new Vector3(200, 20, 1));

        w.ApplyDefaultStyles();
    }
Пример #6
0
    static void NewSprite()
    {
        OGSprite w = new GameObject("img_Sprite", typeof(OGSprite)).GetComponent <OGSprite>();

        PlaceObject(w.gameObject, new Vector3(200, 20, 1));

        w.ApplyDefaultStyles();
    }
Пример #7
0
    static void NewSlider()
    {
        OGSlider w = new GameObject("sld_Slider", typeof(OGSlider)).GetComponent <OGSlider>();

        PlaceObject(w.gameObject, new Vector3(200, 20, 1));

        w.ApplyDefaultStyles();
    }
Пример #8
0
	static void NewButton () {
		OGButton w = new GameObject ( "btn_Button", typeof(OGButton) ).GetComponent<OGButton>();

		PlaceObject ( w.gameObject, new Vector3 ( 100, 30, 1 ) );

		w.text = "Button";
		w.ApplyDefaultStyles ();
	}
Пример #9
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	static void NewLabel () {
		OGLabel w = new GameObject ( "lbl_Label", typeof(OGLabel) ).GetComponent<OGLabel>();

		PlaceObject ( w.gameObject, new Vector3 ( 140, 20, 1 ) );

		w.text = "New Label";
		w.ApplyDefaultStyles ();
	}
Пример #10
0
    static void NewScrollView()
    {
        OGScrollView w = new GameObject("ScrollView", typeof(OGScrollView)).GetComponent <OGScrollView>();

        PlaceObject(w.gameObject, new Vector3(1, 1, 1));

        w.size = new Vector2(400, 300);
        w.ApplyDefaultStyles();
    }
Пример #11
0
    static void NewLabel()
    {
        OGLabel w = new GameObject("lbl_Label", typeof(OGLabel)).GetComponent <OGLabel>();

        PlaceObject(w.gameObject, new Vector3(140, 20, 1));

        w.text = "New Label";
        w.ApplyDefaultStyles();
    }
Пример #12
0
    static void NewDropDown()
    {
        OGDropDown w = new GameObject("ddn_DropDown", typeof(OGDropDown)).GetComponent <OGDropDown>();

        PlaceObject(w.gameObject, new Vector3(140, 20, 1));

        w.title = "Dropdown Menu";
        w.ApplyDefaultStyles();
    }
Пример #13
0
    static void NewButton()
    {
        OGButton w = new GameObject("btn_Button", typeof(OGButton)).GetComponent <OGButton>();

        PlaceObject(w.gameObject, new Vector3(100, 30, 1));

        w.text = "Button";
        w.ApplyDefaultStyles();
    }
Пример #14
0
    static void NewTickBox()
    {
        OGTickBox w = new GameObject("tbx_TickBox", typeof(OGTickBox)).GetComponent <OGTickBox>();

        PlaceObject(w.gameObject, new Vector3(200, 20, 1));

        w.text = "Tickbox";
        w.ApplyDefaultStyles();
    }
Пример #15
0
    static void NewPopUp()
    {
        OGPopUp w = new GameObject("pop_PopUp", typeof(OGPopUp)).GetComponent <OGPopUp>();

        PlaceObject(w.gameObject, new Vector3(100, 20, 1));

        w.title = "Popup Menu";
        w.ApplyDefaultStyles();
    }
Пример #16
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    static void NewProgressBar()
    {
        OGProgressBar w = new GameObject("bar_ProgressBar", typeof(OGProgressBar)).GetComponent <OGProgressBar>();

        PlaceObject(w.gameObject, new Vector3(200, 30, 1));

        w.padding = new Vector2(8, 8);
        w.ApplyDefaultStyles();
    }
Пример #17
0
	static void NewPopUp () {
		OGPopUp w = new GameObject ( "pop_PopUp", typeof(OGPopUp) ).GetComponent<OGPopUp>();

		PlaceObject ( w.gameObject, new Vector3 ( 100, 20, 1 ) );

		w.title = "Popup Menu";
		w.ApplyDefaultStyles ();
	}
Пример #18
0
	static void NewSlider () {
		OGSlider w = new GameObject ( "sld_Slider", typeof(OGSlider) ).GetComponent<OGSlider>();

		PlaceObject ( w.gameObject, new Vector3 ( 200, 20, 1 ) );
		
		w.ApplyDefaultStyles ();
	}
Пример #19
0
	static void NewSprite () {
		OGSprite w = new GameObject ( "img_Sprite", typeof(OGSprite) ).GetComponent<OGSprite>();

		PlaceObject ( w.gameObject, new Vector3 ( 200, 20, 1 ) );
		
		w.ApplyDefaultStyles ();
	}
Пример #20
0
	static void NewTickBox () {
		OGTickBox w = new GameObject ( "tbx_TickBox", typeof(OGTickBox) ).GetComponent<OGTickBox>();

		PlaceObject ( w.gameObject, new Vector3 ( 200, 20, 1 ) );
		
		w.text = "Tickbox";
		w.ApplyDefaultStyles ();
	}
Пример #21
0
	static void NewTextField () {
		OGTextField w = new GameObject ( "fld_TextField", typeof(OGTextField) ).GetComponent<OGTextField>();

		PlaceObject ( w.gameObject, new Vector3 ( 200, 20, 1 ) );
		
		w.ApplyDefaultStyles ();
	}
Пример #22
0
	static void NewTabs () {
		OGTabs w = new GameObject ( "tab_Tabs", typeof(OGTabs) ).GetComponent<OGTabs>();

		PlaceObject ( w.gameObject, new Vector3 ( 200, 20, 1 ) );
		
		w.ApplyDefaultStyles ();
	}
Пример #23
0
	static void NewProgressBar () {
		OGProgressBar w = new GameObject ( "bar_ProgressBar", typeof(OGProgressBar) ).GetComponent<OGProgressBar>();

		PlaceObject ( w.gameObject, new Vector3 ( 200, 30, 1 ) );

		w.padding = new Vector2 ( 8, 8 );
		w.ApplyDefaultStyles ();
	}
Пример #24
0
	static void NewScrollView () {
		OGScrollView w = new GameObject ( "ScrollView", typeof(OGScrollView) ).GetComponent<OGScrollView>();

		PlaceObject ( w.gameObject, new Vector3 ( 1, 1, 1 ) );
		
		w.size = new Vector2 ( 400, 300 );
		w.ApplyDefaultStyles ();
	}