private IEnumerator SixtySecUpdate() { while (true) { yield return(new WaitForSeconds(60)); // wait GameController1.ReCheckWhatsOnStorage(); } }
private void Awake() { playerText = transform.Find("PlayerText").GetComponent <TextMesh>(); playerRB = gameObject.GetComponent <Rigidbody2D>(); gamecontroller1 = GameObject.Find("GameController").GetComponent <GameController1>(); playerAnimator = transform.Find("PlayerSprite").GetComponent <Animator>(); playerSprite = transform.Find("PlayerSprite").GetComponent <SpriteRenderer>(); tmp = new Color(playerSprite.color.r, playerSprite.color.g, playerSprite.color.b, 0.25f); norm = playerSprite.color; thisAudiosource = gameObject.GetComponent <AudioSource>(); }
// SINGLETON of this class void MakeSingleton() { if (instance != null) { Destroy(this.gameObject); } else { instance = this; DontDestroyOnLoad(this.gameObject); } }
// Use this for initialization void Awake() { if (instance == null) { instance = this; DontDestroyOnLoad(instance); } else { Destroy(gameObject); } }
void Start() { EasyTTSUtil.Initialize(EasyTTSUtil.UnitedStates); string path = Application.persistentDataPath + "/LevleSave.json"; string jsonString = File.ReadAllText(path); Debug.Log(jsonString); json = (JSONNode)JSON.Parse(jsonString); gameController = gameObject.GetComponent <GameController1> (); Button one = levelOne.GetComponent <Button> (); Button two = levelTwo.GetComponent <Button> (); Button three = levelThree.GetComponent <Button> (); Button four = levelFour.GetComponent <Button> (); Text lvone = numLevelOne.GetComponent <Text> (); Text lvtwo = numLevelTwo.GetComponent <Text> (); Text lvthree = numLevelThree.GetComponent <Text> (); Text lvfour = numLevelFour.GetComponent <Text> (); print(json ["Level One"] ["End"].Count + "."); lvone.text = json ["Level One"] ["End"].Count + "."; lvtwo.text = json ["Level two"] ["End"].Count + "."; lvthree.text = json ["Level three"] ["End"].Count + "."; lvfour.text = json ["Level four"] ["End"].Count + "."; inforBrg = new TheInformationBridge(); selection = 0; isGenerate = true; /*string path = Application.persistentDataPath + "/LevleSave.json"; * * string jsonString = File.ReadAllText (path); * Debug.Log (jsonString); * json = (JSONNode)JSON.Parse (jsonString);*/ roomLoc = new RoomLocationsConf(); one.onClick.AddListener(ClickOne); two.onClick.AddListener(ClickTwo); three.onClick.AddListener(ClickThree); four.onClick.AddListener(ClickFour); }
void Start() { EasyTTSUtil.Initialize(EasyTTSUtil.UnitedStates); gameController = gameObject.GetComponent <GameController1> (); Button yes = yesButton.GetComponent <Button> (); Button no = NoButton.GetComponent <Button> (); selection = 0; inforBrg = new TheInformationBridge(); inforBrg.setReachTarget(false); EasyTTSUtil.SpeechAdd("Do you want play again"); Debug.Log("DO you want play again?"); yes.onClick.AddListener(ClickYes); no.onClick.AddListener(ClickNo); }
private IEnumerator OneSecUpdate() { while (true) { yield return(new WaitForSeconds(1)); // wait GameController1.UpdateOneSecond(); DataController.Update(); HUDFPS.Message = " | " + MouseInBorderRTS.GlobalDir.ToString() + "| Dragged: " + Way._dir + " | InputMode: " + BuildingPot.InputMode + "\n" + more + "\n" + AddPersonControllerInfo() + " | " + AddLoadingInfo() // + Pull AddUnityStats() + AddCachedReoutesCount(); } }
// Use this for initialization private void Start() { if (Developer.IsDev) { GameSpeed = 0; } Debug.Log("GameScene Start():" + Time.time); Book.Start(); if (HType == H.Create) { LoadTerrain(); } GameController1.Start(); StartCoroutine("SixtySecUpdate"); StartCoroutine("OneSecUpdate"); textMessage = (Btn3D)General.Create(Root.menusTextMiddle, new Vector3(0.85f, 0.3f, 0)); textMessage.MoveSpeed = 40f; //so fade happens textMessage.FadeDirection = "FadeIn"; dummyBlue = General.Create(Root.blueCubeBig, new Vector3()); dummyRed = General.Create(Root.redCube, new Vector3()); createDummySpawn = true; dummySpawnPoint = (Structure)Building.CreateBuild(Root.dummyBuildWithSpawnPointUnTimed, new Vector3(), H.Dummy, container: Program.ClassContainer.transform); //hudColor = textMessage.GetComponent<GUIText>().color; ProgramDataInit(); if (GameTimePeople == null) { GameTimePeople = new GameTime(ModController.PeopleAgeFactor()); } _unitsManager = FindObjectOfType <UnitsManager>(); _enemyManager = FindObjectOfType <EnemyManager>(); Debug.Log("GameScene Start():" + Time.time); }
void Start() { EasyTTSUtil.Initialize(EasyTTSUtil.UnitedStates); gameController = gameObject.GetComponent <GameController1> (); Button gT = generalTutorial.GetComponent <Button> (); Button tT = trainingTutorial.GetComponent <Button> (); Button tM = trainingMode.GetComponent <Button> (); Button gM = gameMode.GetComponent <Button> (); Button calPath = CalculatPath.GetComponent <Button> (); selection = 0; inforBrg = new TheInformationBridge(); roomLoc = new RoomLocationsConf(); gT.onClick.AddListener(ClickGeneralTutorial); tT.onClick.AddListener(ClickTrainingTutorial); tM.onClick.AddListener(ClickTrainingMode); gM.onClick.AddListener(ClickGameMode); calPath.onClick.AddListener(ClickCalPath); }
void Awake() { instance = this; }
// Use this for initialization void Start() { gameController1 = FindObjectOfType <GameController1>(); }
private void Start() { gm = GameObject.FindGameObjectWithTag("GM").GetComponent <GameController1>(); }
// Use this for initialization void Start() { gm = GameObject.FindGameObjectWithTag("GM").GetComponent <GameController1>(); transform.position = gm.lastCheckPointPos; }
void Start() { EasyTTSUtil.Initialize(EasyTTSUtil.UnitedStates); gameController = gameObject.GetComponent <GameController1> (); Button one = levelOne.GetComponent <Button> (); Button two = levelTwo.GetComponent <Button> (); Button three = levelThree.GetComponent <Button> (); Button four = levelFour.GetComponent <Button> (); Button confirm = confirmButton.GetComponent <Button> (); Button back = backButton.GetComponent <Button>(); Text lvone = numLevelOne.GetComponent <Text> (); Text lvtwo = numLevelTwo.GetComponent <Text> (); Text lvthree = numLevelThree.GetComponent <Text> (); Text lvfour = numLevelFour.GetComponent <Text> (); inforBrg = new TheInformationBridge(); selection = 0; /*string path = Application.persistentDataPath + "/LevleSave.json"; * * string jsonString = File.ReadAllText (path); * Debug.Log (jsonString); * json = (JSONNode)JSON.Parse (jsonString);*/ roomLoc = new RoomLocationsConf(); try { //EasyTTSUtil.SpeechAdd("try to catch the exception"); inforBrg.setAutoGenerateStates(false); string path = Application.persistentDataPath + "/LevleSave.json"; //EasyTTSUtil.SpeechAdd("one"); string jsonString = ""; //if (platform == RuntimePlatform.WindowsEditor || platform == RuntimePlatform.WindowsPlayer) jsonString = File.ReadAllText(path); /*if (platform == RuntimePlatform.OSXEditor || platform == RuntimePlatform.OSXPlayer) * jsonString = File.ReadAllText (path); * if (platform == RuntimePlatform.Android || platform == RuntimePlatform.IPhonePlayer){ * TextAsset jsonTxt = (TextAsset)Resources.Load("LevleSave",typeof(JSON)); * jsonString = jsonTxt.text; * }*/ //EasyTTSUtil.SpeechAdd("two"); //Debug.Log (jsonString); json = (JSONNode)JSON.Parse(jsonString); print(json ["Level One"] ["End"].Count + "."); lvone.text = json ["Level One"] ["End"].Count + "."; lvtwo.text = json ["Level two"] ["End"].Count + "."; lvthree.text = json ["Level three"] ["End"].Count + "."; lvfour.text = json ["Level four"] ["End"].Count + "."; }catch (FileNotFoundException e) { //EasyTTSUtil.SpeechAdd("catch the exceptoption"); inforBrg.setAutoGenerateStates(true); roomLoc.getStartingPoint(new Vector3(44f, 2f, 138.7f)); roomLoc.getEndingPoint(new Vector3(44f, 2f, 138.7f)); Application.LoadLevel("CCNYGrove"); } selectNum.onEndEdit.AddListener(SelectNumber); one.onClick.AddListener(ClickOne); two.onClick.AddListener(ClickTwo); three.onClick.AddListener(ClickThree); four.onClick.AddListener(ClickFour); confirm.onClick.AddListener(Confirm); back.onClick.AddListener(ClickBack); }
void Awake() { instance = this; }
void Start() { if (cam == null) { cam = Camera.main; } instace = this; //creating list of all objects Alphabets.Add (GameObject.FindGameObjectWithTag ("apple")); Alphabets.Add (GameObject.FindGameObjectWithTag ("banana")); Alphabets.Add (GameObject.FindGameObjectWithTag ("brinjal")); Alphabets.Add (GameObject.FindGameObjectWithTag ("carrot")); Alphabets.Add (GameObject.FindGameObjectWithTag ("coconut")); Alphabets.Add (GameObject.FindGameObjectWithTag ("grapes")); Alphabets.Add (GameObject.FindGameObjectWithTag ("guava")); Alphabets.Add (GameObject.FindGameObjectWithTag ("lemon")); Alphabets.Add (GameObject.FindGameObjectWithTag ("litchi")); Alphabets.Add (GameObject.FindGameObjectWithTag ("mango")); Alphabets.Add (GameObject.FindGameObjectWithTag ("mushroom")); Alphabets.Add (GameObject.FindGameObjectWithTag ("onion")); Alphabets.Add (GameObject.FindGameObjectWithTag ("orange")); Alphabets.Add (GameObject.FindGameObjectWithTag ("papaya")); Alphabets.Add (GameObject.FindGameObjectWithTag ("peach")); Alphabets.Add (GameObject.FindGameObjectWithTag ("pear")); Alphabets.Add (GameObject.FindGameObjectWithTag ("peas")); Alphabets.Add (GameObject.FindGameObjectWithTag ("pineapple")); Alphabets.Add (GameObject.FindGameObjectWithTag ("potato")); Alphabets.Add (GameObject.FindGameObjectWithTag ("strawberry")); Alphabets.Add (GameObject.FindGameObjectWithTag ("tomato")); Alphabets.Add (GameObject.FindGameObjectWithTag ("buffalo")); Alphabets.Add (GameObject.FindGameObjectWithTag ("camel")); Alphabets.Add (GameObject.FindGameObjectWithTag ("cat")); Alphabets.Add (GameObject.FindGameObjectWithTag ("cow")); Alphabets.Add (GameObject.FindGameObjectWithTag ("crane")); Alphabets.Add (GameObject.FindGameObjectWithTag ("crow")); Alphabets.Add (GameObject.FindGameObjectWithTag ("dog")); Alphabets.Add (GameObject.FindGameObjectWithTag ("donkey")); Alphabets.Add (GameObject.FindGameObjectWithTag ("duck")); Alphabets.Add (GameObject.FindGameObjectWithTag ("elephant")); Vector3 upperCorner = new Vector3 (Screen.width, Screen.height, 0.0f); Vector3 targetWidth = cam.ScreenToWorldPoint (upperCorner); maxWidth = targetWidth.x; StartCoroutine(Spawn()); }